320°

Kinect & Move: True Motion Sickness

"There is certainly a lot of potential in the idea of motion controls. Microsoft’s hands-free approach looks like it could be a game-changer, and there are certainly a lot of non-gamers who feel alienated by unwieldy controllers with a king’s ransom of buttons thrown in. Getting the controller out of their hands and allowing them to interact with a game in a truly new way could be a huge revolution. However, as long-term gamers are concerned, is there enough here to keep us invested and give us something that we’ll keep playing for hours on end? At least in my case, Microsoft and Sony have their work cut out for them. " -Steven Hopper

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ps3.gamezone.com
Onsyman5730d ago

I hav'nt seen a decent motin game come out since the wii arrived, I'm happy that Sony and Microsoft entered the competition at last but I'm not going to spend any more money on a peripheral that doesn't deliver

Montoya5730d ago

I think the Move has proved it can be used for more than Mini games, Kinect not so much.

BTW, you wanta talk motion sickness? let`s talk about Portal.

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sikbeta5729d ago (Edited 5729d ago )

wii = motion-controls pioneer

PlayStation Move = Augmented Reality = Motion-controls "evolution"

kinect = hands-free motion-gaming, rejected by Sony and Nintendo like 10 years ago

WLPowell5729d ago

So you haven't read the list of software for Move. I'm not listing them all but Dead Space 2 with Move is good enough for me.

SOAD5729d ago

Although Sony has shown that Move works for many hardcore games, they haven't given me a compelling reason as to why I would want to play MAG or Killzone 3 or Socom 4 with a Move motion controller rather than just a standard controller. But that's just me. Kinect, on the other hand, is pointless right now. And Microsoft hasn't done itself any favors by showing bullshit demonstrations that were pre-rehearsed and pre-recorded.

rdgneoz35729d ago

@SOAD Compelling reason to play Socom 4 with Move? Journalists who played Socom 4 with move at E3 said that it was easier and faster to line up shots with move than the DS3. I remember one mentioning he was able to pop out from behind a truck, line a shot up at the feet / legs of an enemy behind a car, and take him out quicker than he would have with a DS3. Move is basically like a mouse for the PS3 in some games.

mrcash5729d ago

Yeah but i have also read articles where folks say that its a bit difficult to "move" with the control it takes getting used to and is awkward. I'm rooting for it, it seems really precise.

SOAD5729d ago

If that's the case then I'd rather have mouse and keyboard support than Move.

Games4M - Rob5729d ago (Edited 5729d ago )

The reason Move works so well is the same reason that people use laser pointers when giving powerpoint presentations - your hand and eye coordinate a lot easier than your thumbs and eye so it is more accurate.

When it comes to shooters Move is almost as good as a keyboard and mouse. Even Shooters on the Wii like Resident Evil 4 are much better when played with the Wiimote than with a joypad.

Mouse & keyboards are only practical for when your sitting at a desk. Move is much more practical for couch gaming in the living room.

ChickeyCantor5729d ago (Edited 5729d ago )

" folks say that its a bit difficult to "move" with the control it takes getting used to"

How is this bad?
Getting used to and never getting used to are 2 different things.

And im not sure why people have this learning curve when it comes to AIMING. Its just me or those people are retarded. No wonder people have been bashing motions controls, thy dont know how to use it!

sikbeta5729d ago

@SOAD

First, You don't need a [Reason], you have the [Option] to play with it or not, second, you don't need games [only] for PlayStation Move, you will want [games] to play with it...

+ Show (4) more repliesLast reply 5729d ago
Neko_Mega5729d ago

Besides not spelling somethings right, the only decent Wii games are made by Nintendo.

As for Sony's Move, Killzone 3, MAG, RE5 Gold, Fight, Soccom 4, Dead Space 2, Buzz Quiz and much more.

Theirs games for the family and for gamers that like to do shooters or just kill things.

Nintendo only has mostly games for family.

ChickeyCantor5729d ago

The only decent?
Don't think you are familiar with the Wiis library.
( and if you expect me to show a list here, nah its been done to much)

alee5730d ago

As usual, what will really matter are what games are developed for Kinect and Move. If there are compelling games that make use of motion controls, then people will buy them.

ingiomar5730d ago

Casuals will buy it nonetheless

koh5729d ago (Edited 5729d ago )

In plenty of cases the money they spend on games you don't like is used to fund more experimental / interesting / "hardcore" games. Not a lot of companies can afford to throw all their eggs in one basket and hope that the gamble pays off.

Regardless of all that, "casuals" just like different games than you, get over it.

deadreckoning6665729d ago (Edited 5729d ago )

Koh08 speaks the truth. Casual games sell more than hardcore games..hence casual gamers spend more of their dollars on games than the hardcore. In the end, the people that are keeping this industry afloat are the casuals. This is one of the major reasons that games aren't as hard as they used to be.

"Regardless of all that, "casuals" just like different games than you, get over it."

Bubbles for this. I don't understand why some people on this site find it difficult to understand this very simple concept. If Jim likes Game A and Tom likes Game B, whats the point of them getting into a vicious argument over which one is better?(This happens EVERY day on N4G)

In the end, personal opinion trumps everything as far as games are concerned(I logged in more hours in Enter the Matrix than MGS1,2,3 COMBINED for the simple fact that I loved the subject matter despite the many flaws it had.) Why anyone would go out of their way to say that someone is wrong for enjoying a certain game is beyond me.

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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia1559d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1559d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161559d ago (Edited 1559d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1559d ago
CrimsonWing691559d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1559d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791559d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1558d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1559d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1559d ago (Edited 1559d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1559d ago (Edited 1559d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1559d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1558d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1558d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1557d ago (Edited 1557d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 1557d ago
Aloymetal1559d ago (Edited 1559d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1558d ago (Edited 1558d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101559d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1559d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101559d ago

Sad but true that was pretty much it.

Kurt Russell1559d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101559d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721559d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1559d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1559d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1559d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1559d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

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techstomper.com
darthv721736d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1736d ago

Maybe. But they were two early for VR and too late for motion control

1736d ago Replies(2)
Godmars2901736d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1736d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1736d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1735d ago
TheEnigma3131736d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1736d ago (Edited 1736d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1736d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1736d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1736d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771735d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1735d ago

Totally. They haven't been really all that relevant since.

Godmars2901735d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1735d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901735d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1735d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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