
NowGamer reports from the Gamescom show floor that Call of Duty: Black Ops will not support motion control or 3D. With interview quotes from Treyarch's Josh Olin.

Licensing issues often leave many games forgotten. But all that aside, here are 10 classic games desperate for remasters.
The getaway
Smugglers run
Dead to rights
Worlds scariest police chases
Sure I’m missing a few.
Ape Escape.
Fun game but, wow, you need a college degree to understand the controls.
A remaster would also save you from having to constantly fight the camera.
Keep the music though. Those drum and bass tracks fit really well and haven't aged. Made me think that more games could work well with drum and bass tracks, but unfortunately it's a somewhat niche genre now.
Xenogears, Xenosaga trilogy, Vagrant Story, Drakengards, Parasite Eve and many more but I’ll start with those

The Black Ops series has featured some of the best and classic multiplayer maps in the Call of Duty franchise, and here's the top of them.

The Nerd Stash: "Developed by Treyarch Studios, Call of Duty: Black Ops games are some of the best in the series in terms of gameplay, story, and -- of course -- Zombies."
Black ops 4, because it was the last cod of duty I was able to dominate with a +2 k/d ratio. Before all the freaking cheating started to happen. It was nice catching people off guard and shooting at them first and getting the kill. Unlike now, where I shoot people first, but they gun me down with less hits, less time, literally feels like they can kill me in a split second. At times, they are able to run away after me shooting them way more than necessary, yet, the second I'm spotted, I'm dead, there's no me running away to cover. They can do cartwheels, summersaults, backflips and gun you down perfectly. They can shoot you across the map with perfect accuracy. They can jump around like morons and gun you down without even having to correct their aim. They have superman split second perfect reactions. That's the best way to describe it, everything they do is spot on perfect. They can spam and spray (no praying) their gun from far away, because they have no recoil or bullet spread. It always feels like I have to aim and also correct my aim when moving around, while these pricks don't have to do the same.
And yes, I know how to play fps games. I dominated many fps games like: Resistance 1&2, kz 2&3, Socom, MAG, Crysis, Gotham City Impostors, blitz brigade etc. all with 2-4 k/d ratio. Kz2 (lag input controls) and resistance (no aim assist in resistance) being the hardest and were the games I reached either close to a 3 k/d ratio or above.
I truly got to enjoy blacks ops 4 and got my money's worth out of it. Afterwords, I would either stop playing cod games after a while, because of the cheating, or would skip buying cod games for a year or two before buying another.
Who expects Activision to work Extra Hard on a project that they know will sell like *Hot cakes=20zillion copies* even if the Blu-Ray inside the Box is Empty.
Don't games have to be at least 720p to be rendered in 3d anyways?
We're too lazy to do that.
I don't like Activisions methods either but bashing them for this is silly.
Think about it. The amount of work and resources needed in relation to the size of the install base that own 3D TVs. How many of you own 3D TVs? Would you choose not to buy a game because it lacks 3D support? Do you think the COD audience will?
I think Activision would lose more money from adding it than they will by not adding it. The resources needed don't make up for the small install base that own 3D TV sets.
Would motion controls add or take away from the experience in a fast paced FPS game like COD? Which seems more likely? I think motion support in an FPS game can be awesome. If the games is designed around it that is.
I am going to skip this just like I did with MW2, Killzone 3 looks miles better