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Crysis 2 Multiplayer Footage from Gamescom

Watch the new multiplayer footage of Crysis 2.

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xxxxxxxxxx15793d ago (Edited 5793d ago )

Day one for PC for single player and Xbox for MP with friends.

Eric Barrier5792d ago (Edited 5792d ago )

Why not just get it on Xbox where you can still play single player? No need to spend 110$

Tachyon_Nova5792d ago

Because it will look worse (on 360) assuming he has a half decent PC. Personally I also prefer precision offered by a mouse

My self, I'm either gonna get PC and PS3 or PC nano edition

StanLee5792d ago

It's underwhelming but many wont admit it.

FragMnTagM5792d ago

even with that really crappy video. The gameplay looked a little off though, not sure if it was just because they were new at playing it. It looked like it had more to do with the people being new to the game than the game itself, but we'll see when we get to play it. Hopefully there is a demo for it.

Killustrious5792d ago

Gameplay doesn't look all that impressive. Looks like it lacks action.

mrcash5792d ago

yeah the multiplayer doesnt look to great.

BannedForNineYears5792d ago

Mhm.
I'll go ahead and pick up Killzone 3 over this. >_>
Or Resistance 3 for that matter.

Killustrious5792d ago (Edited 5792d ago )

Killzone 3 for sure, especially after that MP trailer released today.

Weapon customization (Judging from the trailer), mechs, jetpacks and brutal melee?

I'll take that any day over this.

vickers5005792d ago

I plan to get all 3. KZ3 for my dark/gritty/photorealistic shooter, Crysis for my colorful/hi-res/alwayswantedto playitbutnevercould fps, and Resistance 3 for... well I don't know much about the game yet, so I can't say, but I do know that it will be awesome.

free2game3655792d ago

Why do the graphics look worse than the first one?

BannedForNineYears5792d ago (Edited 5792d ago )

Because it's on teh dwee dixetiez.

No seriously, they're playing on the 360 version.
Why would EA decide "Hay, let's show people the inferior version of the game!11one"? I dunno.

jack_burt0n5792d ago

Dont think it was 360 version, you could see the test stations the interface just has 360 layout like the first game did on pc.

DelbertGrady5792d ago

"Hay, let's show people the inferior version of the game!11one"

This was the 360 version, not the PS3 version.

Pandamobile5792d ago

This is PC with controllers. They haven't shown off maximum settings though.

Nihilism5792d ago (Edited 5792d ago )

Do you really need to ask >(

@harrykid32

"Why would EA decide "Hay, let's show people the inferior version of the game"

Because they always save the best for last ;) ( PC features shown after 'summer' )

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40°

Our Story – Episode 2 – Crysis 2 to Ryse: Son of Rome

Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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Games1st2178d ago (Edited 2178d ago )

Just in time for those that got the month trial.

DrDeath2178d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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traumadisaster2562d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072562d ago (Edited 2562d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142562d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2561d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2561d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2561d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2561d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2556d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.