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190°

Doom 4 Coming Sooner Than You Think

IGN "The traditionally long development cycles at Texas-based game studio id Software are coming to an end.

In an interview with IGN, Id Software Creative Director Tim Willits said fans can expect to see key releases much sooner going forward than in the past. He said the fact that Doom 4 is using id Tech 5, the same game engine being used for Rage, makes developing both titles at the same time an advantage."

PS360WII5768d ago

Since Bethesda came in they are running the same way just with twice the work force :) Good problem to have. Not sure about sooner than we think though as the mantra has always been it's ready when it's ready

Not saying they should slow down on Doom 4 as I am going to be getting that game as soon as it drops!

OneSneakyMofo5768d ago (Edited 5768d ago )

Meh, Doom 3 sucked. Not going to get any hopes up for any of iD's newest games.

Mista T5768d ago

it was scary, but I didn't like the gameplay compared to the first 2

Zinc5768d ago (Edited 5768d ago )

It's true that the game had its shortcomings, but it did some things very well for its time. Before Doom 3, we had never seen a game use light or the absence of it in that way. It was the first game to use lighting to showcase just how much proper lighting techniques can make a bigger difference than even the poly count of a model visually and how it can set a mood and tone for a game.

It literally gave you the impression of doom around every corner and under every stair.

lastdual5768d ago (Edited 5768d ago )

Games like Thief pioneered the heavy use of light and shadow years prior to Doom 3's release. Hiding in the shadows, putting out lights with water arrows, creating a thick atmosphere based around the lighting....

Doom 3 certainly advanced the tech, but it was not the first game to use light or the absense of it in a big way.

Zinc5768d ago

@lastdual - I knew someone was going to mention Thief. But, that's not what I'm talking about. Thief is not the same kind of game, it did not create the kind of believable level, visually speaking, of shadows and darkness that Doom 3 did. It created it's own kind of suspense, which was great. I would love to see another Thief game.

That being said Thief was a great game and I spent a lot of hours playing it.

ico925768d ago

Doom was my first FPS i absolutley love the series.

@OneSneakyMofo

Doom 3 didnt suck, i thought it was excellant it played alot more like a survival horror, The only thing that sucked in the Doom franchise imo was the movie , god that was dreadful

ProjectVulcan5768d ago (Edited 5768d ago )

Doom 3 and Quake 4 (although by Raven collaborated with Id) both have 'dated' gameplay as old school raw shooters i suppose but they both still have their merits and worth a play through even after all this time. I played Quake 4 again this weekend and i found it strangely fun and pure compared to some more recent shooters full of gimmicks. However Id seem to have modernised their view of shooters now with RAGE and i expect them to have done the same with the doom and quake franchises too.

Id tech 5 looks extremely powerful regardless of the platform it is on, and by that i mean it seems flexible and ideal for shooters. I cant wait to see what Doom 4 could look like on PC, if RAGE is intended to run 60 frames and Doom 4 is intended to push the limit of visuals at 30 frames, it will be something very special indeed.

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Noobasaurus_REX5768d ago

Can I think next week and have it come out sooner?

John Kratos5768d ago

Great to see Id titles comeout more frequent now.

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40°

Id Celebration 35 Years And Teases Future News

Id Software is celebrating 35 years and teasing new offerings in press release.

1nsomniac116d ago

At some point they surely have to bring us a new Quake!

100°

Developers at Microsoft-owned Doom studio id Software form union with CWA

Employees at Doom studio id Software have voted in favour of union representation with the Communications Workers of America (CWA).

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MrDead171d ago

I hope the devs can break away from MS and take their IP's with them in the not to distant future. This entire consolidation and mass industry firings that MS has spearheaded has been nothing but a disaster for everyone except the already rich creatively bankrupt tw@ts at Microsoft.

MS is nothing but a drain on the entire gaming industry and every facet of it.

1Victor170d ago

There is precedent already with bungie separating from Microsoft but I doubt Microsoft will let them go out with their IP’s without paying a huge price

169d ago
Reaper22_170d ago

Good for them. From what I hear Microsoft supports it but unfortunately it still doesnt change much but its a step in the right direction. More devs across the entire industry should do this. But regardless, you just love to hate anything Microsoft or xbox. Who's fault is it that sony closed down studios? Who spearheaded that? What i don't understand is that if you hate Microsoft so much why the concern. If this bothers you so much you may want to find another hobby. Free up some of that mental energy for your own well being and stop worrying about shit you cant change.

169d ago
169d ago
Dexterio169d ago (Edited 169d ago )

@FlaggerD care to look at yourself in the mirror, obscure? It's like your 132456th account now, and all of them have you being obsessed with Sony. You just can't handle the fact they literally stomped on Xbox, LMAO! Juggernaut my ass haha. Xbots claiming Expedition 33 winning GotY is a win for Xbox because it was on Game pass is the funniest shit ever LMAO!

169d ago
blacktiger169d ago

both of you obsessed with Microsoft and Sony is embarrasing

MrDead169d ago

oooh, so many angry fanboys. You'll get over it kid.

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UltimateOwnage170d ago

Good for them. With AI coming for their jobs and their new corporate overlords working overtime to replace them, it’s a smart move.

Notellin169d ago

It won't be long before Microsoft lays off everyone in gaming and routes that money over into AI.

Time for everyone at Xbox to update the resume and start coming up with Indie game pitches.

169d ago
DarXyde169d ago

The point of unionizing is collective bargaining. Sadly, I do not believe they have any leverage, which is likely why Microsoft isn't impeding them: The investment in AI is gargantuan. We're talking about a data center in Wisconsin that's about 200 city blocks. That is massive and insane.

70°

The biggest id Software News from QuakeCon 2025

QuakeCon 2025 is officially underway, with the largest LAN party in North America also being the place for exciting news for id Software titles. From the return of a keystone franchise in the FPS genre to updates for DOOM: The Dark Ages, DOOM Eternal and more.

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