
CVG: When it comes to risk-taking in games design, Lionhead is at the front of the pack.
The firm's first two Fable games both took a mallet to RPG genre conventions, and to great effect - with the second instalment in particular held up as one of Xbox's finest ever achievements.
However, there was still plenty to tweak and improve on for the third in the series, which is released in October - not least the simplistic combat mechanic.
Here, Lionhead senior design director Josh Atkins gives CVG an exclusive insight into what we have to look forward to from Fable III...

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

Fable II launched back in 2008 and remains the best the series has offered. Ahead of the series comeback, it's time to look at the classic.
I'd love to play it again, this time on pc though. Forever waiting on that pc port.
Loved this game, oh and i always saved my dog at the end, hope the new Fable has a animal companion.
Fable 2 was the best inthe series. Peter waaaaaaay over promised with fable 1 and it was good but disappointing. He didn't go crazy eith hype for the second game and it was surprisingly awesome. Then he ran his mouth promoting 3 and it was the worst of the 3.
I only got to play it once 😩 I'm so tempted to buy a Xbox 360 slim but planning on getting the series x soon since I got a PS5 in February Im ready to get saints row 1&2 back, GTA 4, fable 2, but I also want to play infamous 1&2 again Sony screwed us over with the stream only for saints row 2 and other gems smh