
At GDC Europe today, Ubisoft creative director Jason VandenBerghe gave an enthusiastic presentation on the promise and limitations of motion control, asserting that it must become standard and multiplatform in order to make sales worthwhile.

Insider Gaming - "Ubisoft has cancelled yet another game, this time ending development on the Animal Crossing-inspired title Alterra."

HALIFAX (April 14, 2026) – Laid-off Ubisoft workers in Halifax have voted overwhelmingly in favour of a settlement with the video-game giant. The terms of the settlement, including the compensation employees will receive, is confidential.
I can't sit here and act like I know these workers financial situations. And I'm sure nobody wakes up WANTING to go to court. But for the sake of the industry, I wish some of these types of cases made it to trial.
Settlements allow companies to continue to do whatever abusive practices they do. While the trials (should the company lose) would actually force real changes for the better.
But again, I'm not in these workers shoes and I can understand them not wanting to risk it.

Two-day event includes exclusive reveals, trailers and playable games on show floor.
So all they want in the end is sales for their games?
The gen for publisher and some devs: sales > hype > praise > effort in making their games
red steel 2 proved motion controls are good for the fps genre on consoles,
denying that then praising move is highly hypocritical.