All Channels
Popular

What is error code 80070003 ?

With all of the new content that has been released on the Xbox Live Marketplace, I noticed that some people are getting the cryptic and mysterious 'Status code: 80070003' as pictured above. This usually means that you do not have enough free space on your storage device. You can easily check how much space you have on your storage devices by going to the System Blade->Memory. You'll see a list of your memory devices, and how much room is available on each device. What you need to do is delete items from your storage device to make room. (Directions on how to do this here) Once you have done that you can go back in to the Marketplace and download the content you'd like.

Read Full Story >>
majornelson.com
bernie7227d ago

I got the incredible "Dead Rising" demo yesterday, there's a lot more marketplace stuff on the way & now I know this I'll arrange my Hard Drive better, thanks mate.

fury3667227d ago

Who agrees all of us gamers need to convince MS to allow these huge demos and videos to be offloaded onto an external hard drive? 20 Gigs is not enough for "collectors" like me to hold everything. I have a 160Gig HD attached that I keep pictures and music on that the 360 can read fine. Why can't they allow AT LEAST videos and preferablly demos to to be stored on that same drive? It seems they are doing a MAJOR disservice to their customers AND clients (Xbox live vendors) by forcing people to pick and choose what to download and sample just because of limited hard drive space. Who wants to lead this charge!!
P.S. Yes I know about the methods of hooking up the drive to the computer but it is more of a pain in the @$$ than it is worth.

dantesparda7225d ago

oh shut the f-up, learn to want to collect

PS360PCROCKS7227d ago

why do you keep old demos, because if you like them so much wouldn't you just own the game?

dantesparda7225d ago

Read the post above. I bet that you think that bringing out a bigger HDD is great idea though. Yeah when its a MS idea and it costs you money its great idea, but when its an idea by a gamer to get what he wants but makes MS looks bad then its a bad idea, right? F-ing fanboys, you people are pathetic

Shadowstorm7227d ago

New HDD.

I agree with 2.0 / Fury.

DJ7226d ago (Edited 7226d ago )

God knows how long I kept demos of Black, Shadow of Collosus, Burnout Revenge, Final Fantasy 8, Einhander, Spyro, Crash Bandicoot:Warped, Jak & Daxter, Ratchet, Kinetica, Twisted Metal:Black, MGS2, Ace Combat and Getaway before I saved up enough money to actually purchase them. People don't want to constantly manage limited hard-drive space on a day-to-day basis. It's just not fun.

Show all comments (9)
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

Read Full Story >>
fortressofsolitude.co.za
italiangamer29d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde26d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy27d ago

And then MK1 killed it again.

DivineHand12526d ago (Edited 26d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

Read Full Story >>
eurogamer.net