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IGN: StarCraft II Perfomance Tests

From several year old PCs and Macs to brand new gaming powerhouses, IGN ran StarCraft II on just about everything they had around the office, documenting the game's performance on all major graphical settings during both gameplay and cutscenes. Some results were great, others horrifying.

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gear.ign.com
GrilledCheeseBook5765d ago

•CPU: 2.33 GHz Intel Core 2 Duo--------???
•Memory: 2GBs of DDR2 RAM -------???
•GPU: ATI Radeon HD 5970 -------- ???
•Output Resolution: 1680 x 1050

odd matchup

moe845765d ago

I'd have to agree with you there. If you're buying a $700.00+ video card, and putting into a system that old, and underpowered you've got something loose up in the head.

The entire system they tested there(minus the gpu) is cheaper than a single 5970(which I would love to have 2 of..mmmm..)..

El_Colombiano5765d ago

This article is COMPLETE BULLSH*T. You're telling me a 5970 only hits 30fps on ultra at such a low resolution!? My 5770 and *outdated* Athlon 64 X2 2.8GHz runs Starcraft 2 at 1080p on Ultra settings without a hitch! IGN is TRUELY IGNorant!

moe845765d ago (Edited 5765d ago )

I had a hard time believing it at first also, but after I saw the other specs I became a believer. There are several factors that contribute to fps performance in video games. Cpu, memory, gpu and drivers to start with.

Not to mention, SC2 is having so many issues with drivers it's unreal. Especially with Crossfire. The 5970 is a dual gpu card, meaning it has two gpus. Making it a "Crossfire" card by itself. Essentially two cards running on one slot.

Until Blizzard, nVida and/or AMD start releasing patches to fix all the issues with their products, shotty performance with top end hardware is what we're stuck with.

But anyway, I've never liked IGN, so call em what you want!

El_Colombiano5765d ago (Edited 5765d ago )

I understand that and took into account the processor and RAM. An Intel Core 2 Duo 2.33Ghz processor will have absolutely no problem running Starcraft 2, even when you ignore that absolutely ridiculous bottleneck. This game will run on a damn Pentium 4 for God's sake. The 2.33Ghz Core 2 Duo will eat the game alive.

Speaking on the 5970, I understand and fully know it is a dual GPU card, but even if the second GPU was completely thrown out that would leave you with a slightly underclocked 5870 which would destroy Starcraft 2 at Ultra settings and plenty higher than the minuscule resolution they used anyway.

I have a feeling IGN do not have a clue how to benchmark, or even the first thing about PC gaming. Perhaps the culprits are the drivers. Starcraft 2 tells you when you have outdated drivers upon installation though, so I can't fathom why they wouldn't update them if they are told to do so by the damn game.

moe845765d ago (Edited 5764d ago )

Yeah, IGN fails. But...

... the problem people are having with SC2 isn't all driver related. Some of it is simply the game. I've been lucky enough to not have any game crashing issues(just a minor mouse cursor issue, which is all on AMDs' shoulders), but for the thousands who can't play the game with i7 and gtx 480.... something isn't right. A lot is driver related though... and that's up-to-date drivers as well as outdated.

I love the game, but Blizzard definitely dropped the ball when it comes to hardware support with SC2. And I have this sinking feeling, it's going to get worse with the newer hardware on the horizon. Especially with the new lineup coming from AMD/ATI.

**edit**
And actually, that cpu if running at a stock clock would have some problems running SC2 on higher settings. The game is optimized for a max of 2 cores, which it has on lock down. Problem is the actual clock speed. SC2 loves taxing your cpu as well as gpu. The CGI is more cpu dependent than the gpu. A lot of players are having problems with processors under 3ghz, let alone one at 2.33ghz. Sure, a p4 and slower chips will play the game but not very well.

60°

“GG, Gratz”: Starcraft II Wings Of Liberty 10th Anniversary

Love, betrayal, and insectoid alien thingies that infest you until you beg for death—StarCraft has everything that gives lasting power to any space opera. Since Blizzard’s seminal real-time strategy game debuted in 1998, it has spawned an intense cult following, launched a reinvention of the global esports scene, and redefined the RTS genre all at the same time. Ten years after the sequel, TechRaptor takes a look at the legacy StarCraft II has forged.

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techraptor.net
kreate2127d ago

i think these articles are misleading. wings of liberty is literally dead. so is heart of the swarm. Blizzard moved everything over to Legacy of the Void. if someone can let me know how to play wings of liberty or HOTS, let me know.

90°

Top 10 Games Turning 10 in 2020

Alex S. from Link-Cable writes: "as the calendar changes from 2019 to 2020 let’s take a walk down memory lane, to look at the start of the decade rather than dwell on the end of it."

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link-cable.com
90°

The 10 Most Influential Real-Time Strategy Games of All Time

VGChartz's Taneli Palola: "I recently completed an article series about the history of real-time strategy, and going through so many different games that have shaped the face of the genre over the last 30 years got me thinking. Which real-time strategy titles are the ones that have had the greatest influence on the genre's development throughout its history? What you're reading now is my answer to that particular question."

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vgchartz.com
william_cade2507d ago

I used to love Command and Conquer

Fist4achin2507d ago

Good memories. I think theres a Dune game in the works.