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What Developers Think Of Kinect

Oxm writes:

With its launch date of November 4th drawing nearer and nearer, Kinect is the most intriguing weapon in Xbox 360's arsenal as Microsoft continues to try to find new ways to keep Xbox 360 owners entertained and enthralled.

The gaming press got to try the technology at E3 but so did many developers, who had their first ever prolonged look at Kinect, the games and how people were interacting and reacting with it.

But what does the games industry think of Kinect? We talk to the big names and find out their thoughts on Microsoft's new technology...

"Aaron Greenberg is looking for things that don't exist today that we could not do with a controller. It's like, now I have a new interface, of you being the controller - how does that allow developers to bring to life a whole new set of art?"
Aaron Greenberg, Xbox Product Director

8800gtx5755d ago

They may think what they like. They may say what Microsoft likes :P same goes for gimmicks like Move.

8800gtx

JokesOnYou5755d ago (Edited 5755d ago )

"I'm sure that someone like Molyneux or someone is going to come along with an insane idea. Like for instance, something where you're actually casting spells. I'd like to see something using sign language. There's a lot of things we use our hands for."
Denby Grace, 2K Games

"There's a lot of potential there. I think it's more the opportunity for hybrid gaming with a controller and Kinect, where you're playing and you can swap weapons, throw grenades, interact with the world with your hands in more natural ways. I'm a big believer in it. Any game that allows you to navigate around a world just by standing in one spot and it happens around you is fun."
Andy Lang, Relic

"I feel the great, big possibility. There's a huge, huge future. Maybe in connecting people, like as a social concept."
Tetsuya Mizuguchi, Q Entertainment

"The dev kits we've had to work on have been exponentially improving over the period we've had them. My guess is when we're at E3 next year, more of the features of Kinect will be in use by developers. I think you'll find more clever and sophisticated applications then."
Mike Hayes, President, Sega West

"A game where as you move in the room, the other characters follow you, like their eyes track you. So you can really engage with a conversation from a first-person perspective. Like a mystery or adventure game when you engage with other characters in a plot-driven way. Like Milo plus crime."
John Drake, Harmonix

"There are a lot of different ideas we've come up with that break the conventions of gaming at this point. These ideas keep popping into my head. There's definitely a lot of ideas that are still games in the broadest sense, but are very different from the games that we play today."
Kenjiro Morimoto, Design Director, Sonic TEAM

heres some thoughts from Japanese devs:
http://www.joystiq.com/2009...

I'm glad to hear that the dev kits for Kinect are constantly improving and this is my favorite qoute; "I think it's more the opportunity for hybrid gaming with a controller and Kinect, where you're playing and you can swap weapons, throw grenades, interact with the world with your hands in more natural ways. I'm a big believer in it."

PS3 fanboys are just closed minded, brand loyal haters who's agenda is to attack anything thats positive for 360, fortunately devs are creative free thinkers who love to make new experiences for gamers to enjoy, given the time they all seem to think Natal/Kinect will produce some very innovative and fresh ideas for all types of games that both casual and hardcore gamers will appreciate. Haters have nothing to offer, thats why they sit in mommy's basement all day glued to n4g, the people who matter like Kinect and I look forward to seeing how devs will implement Natal into some interesting games to compliment our standard controller.

JOY

edit @TheFreak, so whats your point?....everything is all talk until its on store shelves, once upon a time ps3 was all talk "'teh cell, spus, games etc, until smart people actually finished what they were talking about....or we can continue to judge ps3 for its launch and not where it is now, same as 360 or any other product. Sure Move is here now, so is the wii, sony has a familiar template but that likely why its less interesting than the potential of Kinect but thats just my opinion of course.

TheFreak5755d ago

true that, but it is all talk. Move is actually getting the support right NOW, for the hardcore and the casual.

Shadow Flare5755d ago (Edited 5755d ago )

The freak is right. It's all well and good listing off praise for kinetc from the people who are making the games for kinetc, but all I've seen from real gameplay is really basic stuff. Jump, lean right, spin around, jump, lean left. That's eyetoy stuff. Frankly, move has shown some real advancements to game mechanics. The chameleon demo for move especially just makes me think how much potential the thing has.
http://www.youtube.com/watc...
http://www.youtube.com/watc...

So talk the talk all you want but I expect it to walk the walk as well. And so far, I haven't seen much of this potential from kinetc in it's games

TheFreak5755d ago

The Ps3 actually worked when it was released. Kinect is not only lacking games it even fails to work properly. The conditions in the room need to be just perfect for kinect to work properly wtf? I know the release date is not here yet so they can still fix a few bugs, but it really looks like a piece of crap IMO

Bigpappy5755d ago

How are you suppose to control a controllerless game, where your body is the controller, without moving. There are controller based games where all you do is on your fat, big gut balooma, push up/down, Left/Right on the tumb stick, then press A.

You will never be interested in this tech, especially if it works. Because you are so vested in Sony that you can't even see what is happening before you very eye. Kinect is killing the move in every single pre-order chart, from any reputable retailer in Americas and the UK.

Move is more suited for traditional games because it is still a controller with the ability to point. The six-axis could do the same thing. Move and Nav amount to six-axis split in two. If it doesn't play those controller based games better than the DS3, then Sony will be back to the drawing board. As far as casuals are concerned, the move does nothing they have not seen before, and compared to Kinect, it is still a very complexed where you have to time button presses and learn what each does in each game. The simplicity of Kinect that you are trying to downplay, is what is attracting all of those pre-orders. Casual are sure they can play Kinect and finally get into gaming on a console.

iFLOWLIKEWATER5755d ago (Edited 5755d ago )

ude, seriously, you don't have to defend Kinect. People that do and try, look as silly as those trying to steal its thunder. Most of these people on N4g that dismiss Kinect don't even have a 360. And I'm sure there will be an idiot that comes forth claiming he/she has a 360, like he/she makes up the word MOST. Anyway, when something awesome is presented by Kinect, these same people will be right there to find another reason to hate. So its really a waste of time trying to defend it. These people's mentality is to live on N4g creating and spreading HOME, lol. But seriously, you're wasting your time defending Kinect on N4g just like it would be a waste of time pointing out Move is a Wii-mote.

commodore645755d ago (Edited 5754d ago )

All you Sony fanboys above were defending the 'potential' of the ps3 not too long ago.

In fact, the ps3 took an awfully long time to impress anyone.
We all know this to be true.
Of course, in time the ps3 has well and truly impressed us all.

So, the lesson is, where there is potential, we need to allow time.

It saddens me to see that this lesson is very obviously lost on the posters above. why did we defend the 'potential' of the ps3 for four long years, but now attack kinect before it's even released, with nary considering its 'potential', which developers have pledged support for?

Are the grapes really that sour?

Bigpappy5755d ago

Your are right and wrong at the same time. I am not trying to covince the PS3 crowd that they should like Kinect, I know how they are and actually understand quite well why they hate Kinect. Fanboyism is what it is. Having said that, I do like to throw some cold water in their faces from time to time, just to show how weak their position is compared to the actual facts. The fact is Kinect is already doing rather well in the real world because of the newness and accessibility. I am not saying the Move is bad, what I am saying is that if the intention of these companies is to grow by pulling the casuals to their console, Kinect just may be the better choice, and so far M$ is winning that battle easily.

Redrum0595754d ago (Edited 5754d ago )

""PS3 fanboys are just closed minded, brand loyal haters who's agenda is to attack anything thats positive for 360, fortunately devs are creative free thinkers who love to make new experiences for gamers to enjoy, given the time they all seem to think Natal/Kinect will produce some very innovative and fresh ideas for all types of games that both casual and hardcore gamers will appreciate. Haters have nothing to offer, thats why they sit in mommy's basement all day glued to n4g, the people who matter like Kinect and I look forward to seeing how devs will implement Natal into some interesting games to compliment our standard controller.""

what you just described is all fanboys dude, hardcore wii fanboys, 360 fanboys, pc fanboys all alienate and bash anything that is different. the fact that you get all defencive and call out sony fanboys just shows that you too are biased towards one brand. Try going to IGN.com, just try saying one good thing about the PS3 and watch what happens. so stop trying to play victom on this website. remember back when not only 360 fanboys, but journalists and major gaming websites were bashing the hell out of PS3? i wander how much trolling you were doing then?

ukilnme5754d ago

@ Redrum059

"so stop trying to play victom on this website."

You are absolutely right. 360 fanboys should stop trying to play the victim here on N4G. There's no room for it because you and the rest of your fellow PS3 fanboys have been playing that role for years.

Redrum0595754d ago

Me...? fanboy...? no dude, i was just stating the obvious. that all fanboys do the samething, but unlike you and "jokesonyou", all you did was call out ps3 fanboys (showing that you're hardcore fanboy yourself).

And judging from your comment history, all you do is bash anything related to ps3.
Go troll elswhere fanboy.

ZombieAutopsy5754d ago (Edited 5754d ago )

but why are you guys saying the hate for kinect is from fanboyism (of course some is but not all), we all tried the eyetoy and seen how limited it was and all kinect does is track in 3D instead of 2D. All we have seen so far is casual games that would most likely work better on the Wii than with Kinect (besides the Kinectamals).

Now I know i've been on the negative side of Kinect but it's not like i've been that way for no reason, I was the same way with the Wii (and i recall most of you where too). Kinect doesn't seem to have 1 single launch game for the majority of the 360 fanbase and hasn't shown and controller free gaming for any type of game that i would play and there is no way id pay $150 to throw a grenade or reload my weapon or change my spells.

So next time you go to defend kinect, think yo yourself...maybe the only reason you're defending it is because you're a hypocritical fanboy trying to make a product on your console seem better.

If something ground breaking is released I'll be the first to eat my words, but until i even see the very least a tech demo for it I can't blindy follow the rest of the sheep.

And of course developers that are working on Kinect games are going to praise it...they want the games they are making to sell dont they???

ukilnme5754d ago (Edited 5754d ago )

@ Redrum059

If you really looked at my comment history you would be able to to tell that I support all consoles. I have always made it crystal clear that I love my PS3 but I absolutely can't stand PS3 fanboys. You along with most of N4G fall in that category so I'm sure you know what that means.

Edit: Home sucks btw. That is one feature Sony could have left out.

Christopher5754d ago

***It saddens me to see that this lesson is very obviously lost on the posters above. why did we defend the 'potential' of the ps3 for four long years, but now attack kinect before it's even released, with nary considering its 'potential', which developers have pledged support for?***

Four long years? Uncharted was out only a year after the system's release and was shown six months after release. Along with a lot of other titles in the first year since the PS3's release.

But, personally, I'm not looking for 'graphical' power here. I'm looking for at least a basic demo showing some of this potential. Something. Anything. So far it has only proven to me that it will only offer an option to certain hardcore games that will work best with standard controls.

***PS3 fanboys are just closed minded, brand loyal haters who's agenda is to attack anything thats positive for 360***

Honestly, with Halo: Reach, Fable 3, and Gears of War 3 coming out, you think Kinect is a 'positive' for you? A system that has only given all 360 owners more casual gaming options and hasn't done squat to promote any of the games listed above or anything similar to them that the a huge portion of 360 owners will pick up and play in the first year of their release? You honestly believe that, at this time, Kinect is a positive for current 360 owners?

I don't know how to respond to that type of comment. It boggles my mind. That's like me saying Move is a positive for my PS3 at this time, when it hasn't been proven to be better than a standard controller when playing various games nor has it been proven that it can be implemented in a way to encourage a growth in new genres that are fun to play (RTS is the biggest example and I'm looking at RUSE for this one). I admit I might get sucked in if Dead Space: Extraction ends up being a great way to play a Wii original, but otherwise I have to wait until more games are put out to see if it's really a positive.

I might not complain about Move as much as I do Kinect because I've seen tons of demos and in-game uses of the controllers that show off its potential, but that's all it is still, potential. Kinect hasn't even shown me that.

+ Show (10) more repliesLast reply 5754d ago
Christopher5755d ago

All I hear from developers, and have heard it for the last year, is the 'potential' for Kinect. You would think that in the year since it was announced, some of that potential would have been shown by now.

JokesOnYou5755d ago (Edited 5755d ago )

GT5 has been in development for how long?

Maybe just maybe the dev's who are working on a really ground breaking experience for Kinect aren't just trying to rush a game out of the door with silly tacked on Kinect implementation that really will impress more than casuals, which is why casual games that are easier to make are launching with Kinect, you know,.. sort of how UC2 wasn't a launch ps3 game or it could explain why HOME's "potential" has taken so long. Its not like Kinect dev's don't have this whole new whole new control problem to deal with or anything.

It's funny how hardcore fans who are NOT interested in Kinect, expect it to impress us with hardcore Gears of War type games day one....and in other news I just read a sensible comment in a PSN+ thread from a sony fan saying "give the service time to improve, but if you don't like it you don't have to buy it". lol, I wonder if he follows Kinect threads saying the same, lmfao oh the irony.

JOY

ActionBastard5755d ago (Edited 5755d ago )

"Maybe just maybe the dev's working on a really ground breaking experience for Kinect aren't just trying to rush something out the door that won't really impress..."

Maybe not, look at the games.

And your stealth edits don't matter.

GLEE

PirateThom5755d ago Show
gamingdroid5755d ago (Edited 5755d ago )

Games that just refine current experiences i.e. MW2, Uncharted 2 and etc, take at least 18 months to create from scratch. That is using existing game play mechanics, controller experience and re-using assets. You got Kinect with a whole new set of problems and want that game out in a year?

Seems a little unfair to Kinect, don'tcha think?

PirateThom5755d ago

Not really... if you want to sell a product you need to SHOW that potential and have it available for the market or, at least, have something that represents the direction it will take.

To show a lot of shovelware and nothing else is fair enough, but do you really think there's going to be a sudden change? The course has been determined and "games for gamers" are not the agenda.

bustamove5754d ago

And how long was Alan Wake in development? What is with you 360 fanboys and GT5? The GT series is well renown because the developers take their time and patience developing the best games they can deliver. I don't care how long a game was developed, as long as it's good and I enjoy it.

Why o why5754d ago (Edited 5754d ago )

and blind faith etc....The irony. Give it time yeah. Everything has potential...correct but some things just have more potential than others...FACT. Kinect is limited to lean, duck, clap and jump games. Ill wait until i actually see games i wanna play before i confess my undying love/loyalty whilst move has already shown me more in terms of relevance to my life.

Forget what the people who are involved with kinect say for now....listen to your eyes and draw off your experiences

No point speculating either way. No need for the blind attack or blind defence just be honest and say what you see. MS has created a lot of the scepticism due to their faked shows and numerous step downs. Doesn't mean to say the device cant be fun but c'mon now do you really think you have to be a 'sony loyalist' to see or say that kinect is limited......get your head out man. Just be honest

Christopher5754d ago (Edited 5754d ago )

***GT5 has been in development for how long? ***

Exactly. Look in my post history JOY, you'll see just last month I got tons of disagrees for people who still claim that GT5, when it releases, will be the game to show F3 how it's done. Personally, I say shut up until it finally releases.

But, that aside, we have seen how many videos of GT5 in action in various formats? Not really comparable to people saying there's 'potential' for Kinect for over a year and showing nothing to support it. In fact, it's the exact same it was since day one last E3.

***It's funny how hardcore fans who are NOT interested in Kinect, expect it to impress us with hardcore Gears of War type games day one***

I expect to at least to see demos of these 'potential' game elements shown to us like how they have been with the Move demos that we've seen. But, so far, all we've been show are casual/exercise games that do nothing but track your body's wireframe. Nothing else. If Microsoft wants me to keep believing that there's potential there, which I've heard for the last year, then they need to prove it rather than making it look more and more like a casual fest of games in the long run. Even the Star Wars game was pretty sad to see as an on rails, wave your arms about type of game.

People want to see what Sony has been showing with Move, such as Chameleon demo, RTS demo, fireball demo, 3D workspace demo, etc. Not just hear people say there's potential. If Sony can throw together software demos like this together in less than a year, then Microsoft definitely can do a lot more.

Hell, all the 'potential' demos I've seen for Kinect have come from regular Joes using PCs to demo how it could work, and even then it didn't make sense since it was worse than just using the regular controller to perform the same actions.

tokugawa5754d ago

i have no love for move, kinetic or the wii... but my pet hate is fanboys. and you are without doubt right up there with the biggest and saddest! the most pathetic thing in this thread is you.

i see you and all the other sony sheep praising move after years of hating and mocking the wii. but i also see all you annoying sheep in every kinetic thread.

ok you love sony, then why dont you and all the other sheep go and dwell in the move threads. ffs, dont you idiots have a life?? probably no.

one xbox fanboy says something. and 5 or 6 sony fanboys run to the rescue. annoying pricks

DigitalRaptor5754d ago (Edited 5754d ago )

What? Does it annoy you that what PirateThom said is true? You're only a fanboy if you're illogical and deny the facts, even if you know it's true. As far as I've seen he's done none of that.

gamingdroid5754d ago

Well, how long did it take before you got your 2 analog sticks, a d-pad, 4 button, 2 bumpers and 2 triggers from a d-pad with 2 buttons?

It has taken almost 20-30 years for that evolution to happen. Do you think the d-pad with 2 buttons is something we can use today for FPS?

You telling me that you want that shortened to a year all of a sudden?

You define the experience based on what the weaknesses AND STRENGTH are in the input system. This is the sort of thing that you have to come up with an idea, then refine it, have usability testing, rinse and repeat until you find a solution that works.

You telling me that you want that shortened to a year all of a sudden?

"games for gamers"

Fortunately, casual gamers ARE GAMERS!

+ Show (8) more repliesLast reply 5754d ago
Triella5755d ago (Edited 5755d ago )

@JoY
It's exactly like this promo-video with all those Japanese developpers/producers who also happen to be in the directorship of their own third-party company. Of course when you do business you have no interests in biting the hand that feeds you, and these people know better than bashing Kinect/Move and risking to lose MS/Sony support, money and possible future commissions.

EvilBlackCat5754d ago

just wait for kinect and the games to show up then pass all the judgement you want.

TheFreak5754d ago

Guys above me. I am a fan of playstation not a fanboy. I own a Ps360 and a wii, although I gave my wii away to my sister. Do you guys really think that kinect is the best thing EVAAAH? If so I am very surprised and baffled. The wii is constantly bashed for only having shovelware and the wiimote is not accurate etc. Kinect has only shovelware and is inaccurate as hell, but I guess that this is ok since it`s releasing on your precious XBOX360. Jeez I don`t get people sometimes. Even a monkey can see that move is better then kinect for hardcore games.

+ Show (2) more repliesLast reply 5754d ago
ThePlaystationFour5755d ago ShowReplies(1)
Shadow Flare5755d ago (Edited 5755d ago )

"What do developers really think of kinetc?"
- Official Xbox Magazine

Well this isn't going to be biased is it

I like how 90% of the people interviewed either work for Microsoft or are making a game for kinetc. And the 1 person who isn't said that he thought kinetc could be great for connecting people socially. He said nothing about the gaming aspect of it

Johnny_Bravo5755d ago

Well no shit, why would a developer who hasn't worked with Kinects technology, speak about it? Its one thing to look at the the tech, or the specs behind it and have an opinion, but its another thing to actually work with it.

BrianG5754d ago

@Shadow, I agree with you, I read the article and it doesn't seem like they are really "excited" about Kinect, granted a few were, so don't get me wrong. But all in all it just seems like the talk is about possibilities. And most of that talk is from Microsoft. E3 passed, GamesCon is coming up, if your device is going to release this November you need to SHOW those possibilities in a game.

And for those talking about pre orders, MS have been advertising Kinect all around the web, More Ads= More Preorders. Plus there is a lot of buzz about kinect, even though most of it is negative, at least its buzz.

@Johnny. The opinions that matter most about kinect are the opinions coming from people NOT working with it. The gamers opinions. They matter most.

jneul5755d ago

only paid people to comment allowed, lol, when ruse, john daily, mgs rising and create already have dropped kinect support what does that tell you??

BrutallyBlunt5755d ago (Edited 5755d ago )

It tells me Kinect is not meant to replace the controller. It's to offer an alternative and to add another function to the way we interact within our games. It's only natural to go from digital controls to analog controls and now body functions. Kinect can be used with a standard controller much like Move but Microsoft wants to differentiate it's product from the Wii and Move. They want to show how hands free can be applied not only to games but to basic functions on the system. Such as the Dashboard and moving about without the need for a controller. Voice recognition that can be applied to video playback and other things. It can also sense another person which will automatically go to split-screen while a game is being played.

This is all just the beginning, and once people like Peter Molyneux figure out how Kinect can be applied to games like Fable is when we will have a better understanding of it's potential. Right now Microsoft is clearly set on attracting the casual gamer because of how well the Wii is doing and frankly I don't blame them. The XBOX 360 needs to expand it's userbase and go beyond a shooter type of console. That's not to say we will see the end of the Halo's, Call of Duties and Gears of War type games.

I think many of us are just impatient or can't see beyond today so we quickly dismiss these products and move on. Kinect, like most things, will improve as time goes on.

jneul5754d ago

YOU WANT TO KNOW WHAT THEY ARE PLANNING SIXAXIS EMULATION VIA KINECT, SO MUCH FOR CONTROLER-LESS GAMING, MS ARE SO FULL OF RUBBISH, SIAXIS GAMING FOR $140 HOW MUCH WHEN THEY REALISE EVEN SIXAXIS IS NOT GOOD ENOUGH??

Show all comments (75)
20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

Read Full Story >>
culturedvultures.com
Knightofelemia1570d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1570d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161569d ago (Edited 1569d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1569d ago
CrimsonWing691569d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1569d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791569d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1569d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1570d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1569d ago (Edited 1569d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1569d ago (Edited 1569d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1569d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1569d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1569d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1568d ago (Edited 1568d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 1568d ago
Aloymetal1569d ago (Edited 1569d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1569d ago (Edited 1569d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101569d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1569d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101569d ago

Sad but true that was pretty much it.

Kurt Russell1569d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101569d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721569d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1569d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1569d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1569d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1569d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

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techstomper.com
darthv721746d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1746d ago

Maybe. But they were two early for VR and too late for motion control

1746d ago Replies(2)
Godmars2901746d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1746d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1746d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1746d ago
TheEnigma3131746d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1746d ago (Edited 1746d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1746d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1746d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1746d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771746d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1746d ago

Totally. They haven't been really all that relevant since.

Godmars2901746d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1746d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901746d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1745d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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