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EA on the Future Of Graphics

More that 2,000 graphics industry professionals yesterday attended SIGGRAPH's first keynote, a talk from EA's Glenn Entis which looked at the challenges facing the game graphics industry.

It was the fist time in over ten years that a games industry exec has delivered the opening talk of the show - previous speakers have included the likes of George Lucas.

Entis set the scene in his talk, Thrill Seeking In Interactive Real Time Graphics, by demonstrating to the attendees, most of whom were dedicated to making CG elements for film and TV, the power and challenge games consoles represent. EA aims to make sure its games at 60 frames per second, he said, which meant 3600 frames a minute and 216,000 frames per hour - film rendering is much slower, making one frame in 20 minutes and three frames per hour, which meant a huge 72,000 times difference between the two medium with perceptibly few differences in graphics quality.

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developmag.com
bootsielon6876d ago

That's why they couldn't get Madden to run at 60 fps.

freeza6876d ago

lol ea the Graphics in their games allways suck

nicodemus6876d ago

there's one thing I've never understood about the special effects in Hollywood.... It's been 15 or so years since Jurassic Park, and yet, I'm still waiting for something that's more convincing than those dinosaurs!

I actually watched Jurassic Park recently, and to me it remains the standard bearer of special effects. Nothing since has even come close. For example, take the first full-body shot of the T-Rex and compare it with the Mountain troll in LOTR: FOTR... The difference is blinding. The T-Rex actually looks real (at least, very close), and the troll looks embarassingly fake. I just don't understand what happened?!

So if anybody with knowledge reads this, please let me know: What's the deal? What's so different about Jurassic Park, that it puts to shame movies that came out over a decade later??

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai37d ago (Edited 37d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio37d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing37d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9237d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit37d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing37d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9237d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."