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140°

Rage a six-year project, ‘everything’s changed’

TVGB: "Rage, id Software’s first new shooter property since 1996’s Quake, has been in the making for the better part of a decade, design director Matt Hooper has revealed. “About six years,” he says, time spent on pre-production and id Tech 5 included."

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thatvideogameblog.com
Focker4205778d ago

I know someone will say it so I might as well...

Don't be another Alan Wake

M-Easy5777d ago

Well this is multi-plat so it cant be. I honestly don't see why the gaming "media" is hyping this game so much. I mean the game looks great outdoors with its custom drawn environments but its not hard to look great when there is NOTHING going on. Show me explosions and individual AI and NPCs in that terrain then maybe I'd look again.

8800gtx5777d ago

Progress in graphics is hard when obselete hardware even in comparison to me is sold as next gen.

8800gtx

Eric Barrier5777d ago

I haven't finished the final chapter yet (because I don't want it to end) but Alan Wake is fantastic. Truly a shame about the sales. Deserves more. I think a better example of a game that took a long time to develop that turned out bad would be Too Human. However I have no worries about RAGE, should be fantastic.

wongway5776d ago

I think a better example than Too Human would be Daikatana

NYC_Gamer5777d ago

i hope this title can have near perferct gameplay since its been worked on for 6 yrs

Proxy5777d ago

This engine has a lot of potential. I think of Fallout 3 and how much better it could have looked it they had this engine available. Even if Rage isn't too great, hopefully the engine will be used to make some good games at least.

Then again, some of the greatest engines are never touched. CryEngine used in Crysis was never used for any other game to my knowledge. Everyone is using that Unreal engine or rolling their own.

MicroSony4Life5777d ago

is because the engine is built for PC and it required some high end settings. Crysis 2 is using a modified cryengine built for both PC and consoles so expect more people to use it when the game is released. That's why EPIC is showing what the new unreal engine can do because they dont want to lose market to the new Cryengine,

HappyTrigger5777d ago

If you're trying to push for an AAA budget/quality game, I don't see why a new IP wouldn't be in development for at least 5+ years. I mean, for a game this big, more development time would of course be needed.

Anyways, RAGE looks awesome. Every gameplay vid I've seen look really good. I trust id to deliver a quality title. :)

+ Show (2) more repliesLast reply 5776d ago
dizzleK5777d ago

i like ID but i've already played borderlands and fallout. its gonna take some heavy convincing to play this.

RedDead5777d ago

Try and think of it as what Uncharted 2 is to Uncharted 1

Sharingan_no_Kakashi5777d ago

Anyway Borderlands looked fun but I havent had the chance to pick it up. I just might get this instead. Waddya think?

RedDead5777d ago

An improvement on it Predecessors in every way :)

Or just wait for reviews and make your decision off them

palaeomerus5776d ago

Rage isn't coming out until Spring 2011.

Borderlands will probably get a GOTY edition with the DLC included (or some of it) by this fall.

dkgshiz5777d ago

Yeah, Borderlands was a really lackluster game. It put me to sleep.

ATLGAMER5777d ago

It was okay but what it was and what was promised was different...I thought you would be able to make guns and not get stuck in one char class

palaeomerus5776d ago (Edited 5776d ago )

What Borderlands promised was diablo style 'loot, monsters, bosses, and classes' mixed with an FPS shooter in a desert full of Mad Max types and hillbillies. Only with a comedy edge and some coop buggy driving.

That's pretty much EXACTLY what Gearbox gave us.

Maybe you should try out more character types.

palaeomerus5776d ago (Edited 5776d ago )

" i like ID but i've already played borderlands and fallout. its gonna take some heavy convincing to play this."

On the other hand, I'm DYING for Fallout:New vegas and salivating at the idea of more upcoming Borderlands DLC.

Rage looks pretty nice too. :D

Wizziokid5777d ago

really looking forward to this, you can tell they have put a lot of time and effort into making this, devs should really learn how to do that.

Kalowest5777d ago

Damn i wish i had a High-End PC.

meetajhu5777d ago

Rage doesn't require i high end PC. All you need is 8800gtx+ and dual core cpu for 60 fps at 1280x720. But if u want to crank up the settings u need gtx480 with quad core at 3ghz.

palaeomerus5776d ago

It is also coming to PS3 and 360.

Memo-Xen x31005777d ago

Hope it finally comes out next year!

110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin2383d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2536d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072536d ago (Edited 2536d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142536d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2535d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2535d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2535d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2535d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2530d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.