
Super Metroid director Yoshio Sakamoto is the man behind Metroid: Other M, and he wants to take you back to the golden era of the Metroid series. Sakamoto also wants to take this opportunity to tell everyone the story of Samus.

With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.

Former Nintendo of America president Reggie Fils-Aime reflects on Metroid: Other M and his initial high hopes for the game.
Yeah we all loved how you took a stoic badass and turned her into a whiny shrew. All those writers should be sacked.

VGChartz's Paul Broussard: "The early-mid 2000s saw something of a golden age for Metroid games. After an eight year hiatus, Metroid burst back onto the scene in dramatic fashion. Largely buoyed by the critical and financial success of Metroid Prime (at least, relative to other Metroid releases), Metroid saw a whopping six new titles between 2002 and 2007, as well as one rather bizarre pinball spin-off that wound up being much better than it had any right to be. Metroid had never been this popular before."
Never though the day would come where I say this but I’d be fine with having every 2D Metroid remade the way Dread plays.
"Metroid: Other M definitely has a big focus on the storytelling, but Nintendo wants to reassure fans that Sakamoto's vision of that old Metroid feel has a large presence as well. That's why Nintendo showed off the game once again, this time plopping players about an hour into the experience. I played Other M for about a solid hour and can happily say that feeling of despair as you explore every inch of an environment is ever present."
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Win. Win. And more win.