
MacWorld: Ecco the Dolphin is a classic Sega Genesis game from 1992 that received critical acclaim at the time for its unique gameplay and impressive graphics; for a while, it even rivaled Sonic the Hedgehog in terms of popularity. While many a gamer can fondly recall playing Ecco back in the Genesis’s heyday, Sega’s faithful iPhone port of the game serves more as a reminder of why we don’t break out our old 16-bit systems more often.

Ecco the Dolphin is returning, with original creators confirming multiple new games and related projects now in development.
Loved Ecco on Megadrive/Genesis. Diving out of the water was always a fun feeling, and the whole 'vibe' while playing/exploring was pretty chill and special.
Always hoped we'd get a proper 3D sequel with modern-tech water-graphics and physics. (Same wish for Wave Racer btw).
That is amazing news. Keep it level based or metroidvania but dont go the roguelike route and it should be good.
That brings me back. I know I have a couple copies on Sega consoles but they’re in a box somewhere.
I may check out a new game if done well

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.

"Ecco the Dolphin is a classic exploration game where we meet a pod of dolphins who are innocently swimming around. Suddenly, great winds pick up and sweep everyone away. With their whereabouts unknown, Ecco embarks on a journey to find them." - Alex Legard from Video Chums
There’s a good article somewhere on the net showing some of the dev designer documents for this game. The level of detail they put into creating fish, coral, rocks etc was pretty amazing for its time.
Its a classic game that never gets old for. But seriously to hell with Welcome to the machine. That level and the one before it suck.