
We talk to the team behind one of the most ambitious PSN titles to date.
Think an original RTS game with native 1080p graphics, extensive PlayStation Move support, split-screen and online cooperative and competitive multiplayer modes (with video chat), replay recording and YouTube-uploading, photo mode, custom soundtracks and an in-game editor so deep it's the one the developers themselves use to build the game.
That's how ambitious it is.

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
Never played a RTS, but im pretty sure im getting this, they deserve the support :)
Looks interesting...when little developers try to do something big i always try to support them, and thats what im gonna do with this one
"On a more technical side, we support 1080p output and MLAA (for those that don't know, this is the kind of anti aliasing used in God of War 3) when in 720p mode."
OK. Those guys now have my attention.
"It shares aspects with RTS games, but also with games like Myth, or even World of Warcraft,"
Very interesting indeed. If this comes along with a strong story I'm sold.
The team here at Seed Studios truly appreciate your support! We are very keen to show you much more stuff but we need to wait just a little bit longer for the launch of the official Under Siege website ;)
Splitscreen is supported and that's a plus in my book, but will there be multiple log in support? So my buddy can earn his own trophies??
Also when is your next showing of the game? I hope u guys are at Gamescom! I really want to see a new trailer!