
SPOnG: "The first thing I noticed when I started playing Sonic Colours is that it was colourful, creative and imaginative. Now, this might seem like really obvious things to note, but put this game alongside most of the Sonic games released in the past decade, and you can see how important this observation really is.
Gone are the gloomy greys, the realistic cityscapes and monsters of mass-destruction. In come colourful cliffside beaches, crazy jungle-themed space stations and massive donut rings that you can use as a loop-de-loop. This much visual madness hasn't been seen in a Sonic title since 1993's Sonic CD, in fact, and it's a good thing to see."

Two-day event includes exclusive reveals, trailers and playable games on show floor.

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"

Rovio “found it difficult to advance its initially planned business development,” says Sega.