320°

EA's Create Skips Kinect, Uses Move Instead

NowGamer: EA's recently announced create-em-up Create will snub Kinect support and use Move instead. The same thing happened recently with R.U.S.E developer Eugen Systems, who spoke to NowGamer to explain why Move is 'more efficient' than Kinect.

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nowgamer.com
saint_john_paul_ii5681d ago

uh oh... cant wait for the spins....

blackbeld5681d ago

Spinners and Trollers incoming!

nix5681d ago (Edited 5681d ago )

uh oh...

sadly Create looks like a really really poor cousin of LBP. it looks really really sad!

and i think it is safe to say that Sony knew the limitations of Camera motion because they've been working on it since PS2 days, that's why Move came into existence. There's only so much you can do with cameras.

@Cold: people don't know about this game because it just got announced! and as i said - it sucks!

Cold 20005681d ago

uh oh...cant wait for the people who have never heard of this game and who obviously wont ever buy it to roll in...oops already there.

Conloles5681d ago Show
blackbeld5681d ago

Seems like developers prefer PS3 more then 360 lately. Valve, EA and Crytec. Hmmm what's next?

D4RkNIKON5681d ago (Edited 5681d ago )

This is just the first of many multiplatform games to support Move and not Kinect. Ruse is another example of this. Kinect is for casual simple games because it is so limiting with out buttons and Move can be used for much more than that. Move has accuracy along with buttons makes Move a lot more versatile for many more game types that Kinect isn't even an option for.

@Consoles... Let me teach you something, a MOUSE is an accurate way of tracking on a 2D plane, MOVE is an accurate way of tracking in 3D space. Now that you know the difference, maybe you will stop bringing this up ;)

Archdemon5681d ago

That's because developers are not stupid.

Unlike...

bjornbear5681d ago

DO A BARREL ROLL!

well, another move game, another game less for Kinect

still a LBP emulation though

HolyOrangeCows5681d ago

RUSE, Tiger Woods, and now this.

The list of developers deciding against wasting time with Kinect is getting bigger.

RockmanII75681d ago

Crytek is making a 360 exclusive, EA is in bed with Sony like how Activision is with MS, and Valve is mad at MS because they forced them to charge for DLC and won't let them add steamworks to XBL after years of exclusive support.

sikbeta5681d ago (Edited 5681d ago )

@Cold 2000

Come on dude, this game seems to be better than those mii-too games for kinect, just saying, if we're going to dismiss games, we're going to do it well...

O-T

Hmmm... no way to spin this, it got nothing to do with the game, it can be crap or not, the thing is, kinect is failing to get support out of the casual-crap, kinect can have all the just dance/dance central and such stuff that plague the wii, but nothing else, it's time to demonstrate that motion-control gaming is not just casual gimmicky crap and show how great it can work with any kind of game....

fishd5681d ago

That's a sad news,I think I need to sit down...oh wait

;)

maxcer5681d ago

holy shit look at them all!... oh wait...

+ Show (10) more repliesLast reply 5681d ago
ElementX5681d ago

There is no way to spin this. Kinect isn't accurate as the videos show. I wanted to be intested in Kinect, but I've changed my mind. I still have my preorder for Move, though!

marinelife95681d ago

Move gives developers digital mathematical x,y,and z axis coordinates for both the location and orientation of the controller.

It makes it very simple for developers to input the data into their apps.

logikil5681d ago

I'm pretty sure that Kinect does something similar. It's all computer based it has to provide the coordinate data. Move does it by using the gyro sensors and judging the distance to the ball based on its size representative to the camera. Kinect is using the RGB and Depth camera to accomplish the same thing.

logikil5681d ago

Wow a disagree to saying that Kinect uses similar mathematical calculations to determine where a person is in 3D space. I suppose then that if it doesn't use traditional (or likely more complex) x,y,z axis coordinate math, then perhaps there is a little gnome that stands next to the Kinect and tells it where you are standing.

jneul5681d ago (Edited 5681d ago )

ps move is very accurate i played on it yesterday and it 100% does as it promises, you have to re-calibrate it upon bright lighting, but other than that it was brilliant and worked perfectly for the rest of the play time!!

DigitalAnalog5681d ago

Too bad. An army of Big Billy Goat Gruffs are stamping mightily over the bridge that I feel more concerned about the bridge rather than the trolls below it.

-End statement

logikil5681d ago

I have no urge to spin anything, but the short blurb about the article misrepresents the article proper. In the source article, there is no commentary from the developer at all. The portion that talks about efficiency is linked to a second article. When you get there, there is no comparison given about the efficiency of Kinect vs Move. That portion of the article didn't mention Kinect at all it just stated that Move is very efficient. Nothing more or less. This is video game "journalism" at it's best. Take a small quote and manipulate it to mean what you want. Sad.

ALFAxD_CENTAURO5681d ago

Activision and Microsoft: Timed Exclusive Content

EA and Sony: Real Exclusive Content.

That is the difference.

+ Show (3) more repliesLast reply 5681d ago
Emmettcelticfan5681d ago

we will be spinning like crash bandicoot

KINGKON515681d ago

We all know that PS MOVE is more more efficient than Kinect

ForzaGT5681d ago

great move(for gamers sake)

playstation_clan5681d ago

but its over, its over, kinect is over, its over. So get use to it

Show all comments (69)
20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia1491d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1490d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161490d ago (Edited 1490d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1490d ago
CrimsonWing691490d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1490d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791490d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1490d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1490d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1490d ago (Edited 1490d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1490d ago (Edited 1490d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1490d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1489d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1489d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1488d ago (Edited 1488d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 1488d ago
Aloymetal1490d ago (Edited 1490d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1489d ago (Edited 1489d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101490d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1490d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101490d ago

Sad but true that was pretty much it.

Kurt Russell1490d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101490d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721490d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1490d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1490d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1490d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1490d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

Show all comments (39)
120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

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techstomper.com
darthv721667d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1667d ago

Maybe. But they were two early for VR and too late for motion control

1667d ago Replies(2)
Godmars2901667d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1667d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1667d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1667d ago
TheEnigma3131667d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1667d ago (Edited 1667d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1667d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1667d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1667d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771667d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1667d ago

Totally. They haven't been really all that relevant since.

Godmars2901667d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1666d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901666d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1666d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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