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Post-Release StarCraft 2 Interview - AusGamers

AusGamers caught up with StarCraft 2 Producer, Kaeo Milker, after the launch of SC2 in Australia, and have posted a video interview and transcript.

From the interview:

"AG: With the multiplayer beta did any of the tweaks jump over to the single-player campaign at all?

Kaeo: We actually separated the data for the single-player and multiplayer so that any tweaks that we made on the multiplayer game wouldn't affect all of the balance that we have in the campaign. There's a lot of really specific tuning for various difficulty levels against the AI in the campaign and we wanted to make sure to keep that in tact, so they really were separated and kind of two separate parts of the game we were working on..."

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ausgamers.com
cngame5778d ago

"You can play with some friends in South East Asia then jump over to North America - kind of have the freedom to do that. It's actually a pretty neat thing right now that only down here [Australia\New Zealand] are able to do that."

envying!

billythepunk5778d ago

doesn't actually come into effect in AU for at least another month and a half though

60°

Blizzard Wants Faster Diablo Releases and More Expansions

Blizzard reveals plans to speed up Diablo releases with more frequent expansions and updates as the franchise moves toward a live-service future.

QuantumMechanic89d ago

All I want is a physical disc release of remastered D2 that doesn't require online check-ins.

VonAlbrecht89d ago

Ah, more and fast - the antithesis of careful and good

Christopher89d ago (Edited 89d ago )

I've lost complete interest. Too much FOMO with seasons as it is, now it's expansions? No thanks.

Michiel198989d ago

what fomo? everything gets reset each season and you start new characters unless you're playing on the regular servers and then you're already maxxed anway and just need to participate in the new season stuff.

Michiel198988d ago

i played only during launch and i found the ones in that battlepass to be absolute dogwater, the only ones that looked somewhat cool were the paid ones in the store and i wont bother with either. The game itself was just so hollow, there were no cool builds cause every synergy was just "x or y skills does more dmg or has this extra effect" almost no experimentation needed, couldnt give a rats ass about armor if the core of the game is boring af.

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40°

Blizzard Quality Assurance Workers Ratify Video Game Union Contract With Microsoft

A strong majority of quality assurance workers at Blizzard’s Albany and Austin locations overwhelmingly voted to ratify a union contract at Microsoft, ensuring lasting protections in the workplace.

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cwa-union.org
30°

Blizzard Reveals Their 2026 Showcases

Blizzard has revealed their showcase schedule for 2026.