
Quake Zero has been billed as a free, browser-based game of Quake 3 Arena supported by advertising revenue, but those of you worried that it'll be written in Java or something can rest easy - id's Steve Nix tells Eurogamer it just uses the browser to get going.
"Well, it'll be launched from a web browser. It's not going to be written in Java or really running in the web browser." said Nix.

The latest update for Quake Live brings many important fixes to Mac and Linux users and new client-side game options, including indicators for damage received and damage dealt.
These new options are intended to improve your ability to assess when you are taking damage and how effective you are at dealing damage to your opponents.

As promised last week at QuakeCon, id Software has now added Mac and Linux support for their browser based free-to-play first person shooter Quake Live. In their release notes, they mention that for now Mac support is confined to Apple's Safari browser but they hope to have Firefox Mac support up and running soon.

A premium subscription service for Quake Live is on the way to the free online game, according to id founder John Carmack.
During his QuakeCon keynote address, Carmack explained to the crowd that in-game advertising was not enough to support the web-based title.
lol...why not just ask for 5 bucks a pop. a subscription on quake arena? that's borderline activision'ish