
A few days ago we released Halo: Reach to Xbox Certification. Assuming things go well in certification, that means the only things standing between you all and Reach are the manufacturing process and shipping the discs to stores. It’s been a long haul getting the game to this point but the team is incredibly proud of the game and can’t wait to play with everyone on September 14th.
A few folks from Bungie will be travelling all over the world in the next few weeks to demo the game: Brian Jarrard and Niles Sankey are currently touring Europe, I’ll be headed to Oceania soon, and Chris Opdahl and David Allen will be taking Asia by storm in August. If you’re in those neighborhoods, look us up :) If not, you can at least watch the campain trailer and the forgeworld vidoc on more time.
Last but not least, sorry for the long periods between posts - turns out shipping a game and regularly maintaining a blog are not entirely compatible.
Joe

The Marathon Duo queue test ends as Bungie confirms its return in Season 2, with new experimental playlists already on the way.
Its neat especially since not everyone might have two friends playing it. Makes it more personal to go at in duos.
It's 2026 and basic match making features in MP games are still being drip fed to an audience that still gets excited over said basic feature being implemented.

Darryl Linington from Notebookcheck.net writes: "Early hands-on time with Marathon, spanning roughly 10 hours, points to a distinctive extraction shooter with strong shell-based class design, layered faction progression, surreal presentation, and a dense UI that still needs smoothing out."
Almost 16,000 reviews on Steam currently has the game sitting on a very positive 90% Not sure if it has the player numbers but those who are playing seem to be enjoying themselves.
The game is really really bad. So generic boring and lifeless. UI is terrible. Bad and slow gameplay. Not sure who gives the go ahead for these games. Insane all that money companies just throw away for no reason. Nobody a asking for these games

Bungie has fully settled the Destiny 2 Red War copyright lawsuit with writer Matthew Martineau, ending a year-long legal fight.
Released for cert, and then soon it'll be gold, and then I'm going to stay far far away from all gaming sites, and maybe the entire interwebz.
So close, yet so far away.