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Reading Too Much Into It?: Bioshock

Sidestepping the debate whether video games can be art, the author begins his series of articles talking about the 2008 game Bioshock for it's deeper imagery and themes.

Author John Catuira says in his article:

"Can video games evoke deeper thought in ways that we usually see with literature? In other words, have video games evolved beyond flashy lights and bleeps and bloops? As pointed out in the art debate, video games still suffer the stigma of being play things for children or the obsession of basement dwelling social misfits. But can a group of reasonable people sit down to discuss video games in terms of imagery and themes?"

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themarriedgamers.net
leftybrown5770d ago

I had a blast reading this piece. I really hope John tackles other games like Mass Effect (1&2), Fallout 3, and Dragon Age.

Alos885769d ago

The best thing about Bioshock's twist was that in hindsight you were powerlesss to do anything about it, heck, you were doing what you as the player wanted to do.

Spenok5769d ago

Which is why its so awesome, it was really unique.

n to the b5769d ago

CONTAINS SPOILER (as does the article)

I gave my co-worker friend a bit of a double 'holy sh1t!' at the bioshock reveal. I had already played thru it and I knew he was playing near the beginning. at the office, when we had to work on something together I kept dropping 'would u kindly', ex: would u kindly hand me that rate sheet, would u kindly take over this work item that's in your territory, etc. when he finally got to andrew ryan I received a text on my cell, something like 'holy sh1t well done with the would u kindly, u sneaky b@st@rd lol!!'

5769d ago
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai17d ago (Edited 17d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio17d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing17d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9217d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit17d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing17d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9217d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."