
Gamespot writes: Capcom is going to dramatically increase its game output, according to a report published today in Japanese financial daily Nikkei. The firm is aiming to cut development time for its main titles from four years to two or three, according to the paper, and so increase its software output for series such as Resident Evil from two major titles annually to three or four.
Capcom is hoping to boost its lineup as well as its bottom line.
The firm currently employs 900 developers, with around 100 working on each title currently in development, Nikkei claims. Fiscal 2009 was not a particularly good year for Capcom, thanks to its position in various internal development cycles, with sales down 27 percent and profits down 73 percent to ¥21 billion ($240 million). According to Nikkei, Capcom hopes increasing output will help to stabilise the firm's earnings.

All 21 Classic Games are playable for a limited time 🎮

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.
Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.
Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!
yay more half-assed games from Crapcom
Longer hours, overworked developers, less personal time, less focus on Quality Control, emphasis on quicker, cheaper alternatives that could overlook the finer details that define a "good game"... Did I miss anything?
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Capcom used to be one of my favorite developers, but all their talent has left to other studios.
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Now they suck.
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Don't they realize that quality matters over quantity. Come one Capcom, build hype, but build a good game. Sending out 100s of crap games doesnt get you anything. Preparing one good game could get you everything(see StarcraftII) You know why fighting games died off for a bit...because of this shit you are trying to pull now. Street Fighter IV Super Turbo Alpha Gamma and a Half. No Body Wants It. Capcom goes in cycles I think..Every 10 years they shit the bed, and realize something, then come back to shit the bed 10 years later.
There goes another once amazing studio down the drain