
1UP: The way that Team Ninja leader Yosuke Hayashi puts it, Metroid: Other M -- the Wii action game his group's developing under the watchful eye of Yoshio Sakamoto, father of the Metroid series -- kicked off with the idea that it'd be a truly Wii-ready action game. "Sakamoto wanted to make a 3D action game that could be played with a single Wii remote," he told Famitsu magazine in an interview published this week. "The concept was 'the latest in gameplay with the simplest of controls.'" "We had decided how many buttons to use from the planning stages," Sakamoto added, "and I think Team Ninja went through a lot of trial-and-error with the controls, getting them right without increasing the number of buttons."

With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.

Former Nintendo of America president Reggie Fils-Aime reflects on Metroid: Other M and his initial high hopes for the game.
Yeah we all loved how you took a stoic badass and turned her into a whiny shrew. All those writers should be sacked.

VGChartz's Paul Broussard: "The early-mid 2000s saw something of a golden age for Metroid games. After an eight year hiatus, Metroid burst back onto the scene in dramatic fashion. Largely buoyed by the critical and financial success of Metroid Prime (at least, relative to other Metroid releases), Metroid saw a whopping six new titles between 2002 and 2007, as well as one rather bizarre pinball spin-off that wound up being much better than it had any right to be. Metroid had never been this popular before."
Never though the day would come where I say this but I’d be fine with having every 2D Metroid remade the way Dread plays.
Wow. Nearly two hours worth of cut scenes for that theater mode? On one hand, that's awesome, because I like the idea of a Metroid movie, and I don't want it screwed up by handing it off to a Hollywood director. OTOH...with that many cinematics, this better not be a typical Sakamoto-style 6-12 hour Metroid. This thing better be as long, or longer, as the Primes.
Good read, though. The guys at Team Ninja really seem to "get" what Metroid is about.