
Eurogamer writes: "Last night, outside GAME's flagship store on Oxford Street, London, hundreds of PC gamers queued to buy Blizzard's real-time strategy sequel StarCraft II. It wasn't exactly chaos - more like orderly enthusiasm - but it was fun nonetheless.
Before all the hullabaloo, Eurogamer hopped on the train to London to chat with Blizzard's vice president and executive managing director for international operations Michael Ryder, and StarCraft II's lead software engineer Carl Chimes, to get some insight into the launch of what will no doubt be the biggest PC exclusive game of the year (unless World of Warcraft: Cataclysm comes out in 2010, anyway).
Read on for Real ID, really epic stories, and what's next."

Blizzard reveals plans to speed up Diablo releases with more frequent expansions and updates as the franchise moves toward a live-service future.
All I want is a physical disc release of remastered D2 that doesn't require online check-ins.
I've lost complete interest. Too much FOMO with seasons as it is, now it's expansions? No thanks.

A strong majority of quality assurance workers at Blizzard’s Albany and Austin locations overwhelmingly voted to ratify a union contract at Microsoft, ensuring lasting protections in the workplace.

Blizzard has revealed their showcase schedule for 2026.