
WorthPlaying writes, "Now, what does all this have to do with video game consoles? Replace the words "telephone handset" with "video game console" and the implications become clear. Although the exemption in question does not apply to video game consoles, both the description of the App Store ecosystem and the reasoning used to justify running unapproved software should be familiar to console owners."

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

These new paid games, game trials and “buy once, play anywhere” pricing are coming to Play.

And, no, making video games with it is not the goal.
I just hacked my wii. It's now even lamer
just because it would be legal doesnt mean that companies wont do updates to block it
Uhh... nothing has ever been illegal about console mods in the first place. The only thing that is illegal that can be connected to them is Piracy.
Copyright rules? It usually isn't copyright rules that hardware manufacturers use to protect consoles. It is usually patent law.
It's quite a stretch to say that because video game consoles might connect to the internet via wireless connection they may be subject to the same rules as mobile phones. I guess we'll have to wait and see.
with hacks i would not be able to play undubbed rpgs ..and i love them... i even purchased some games after ...
anyway ..that's good for those who care