
The developers diary for the upcoming Star Wars game The Force Unleashed 2. See how the game is beeing created and hear what the man behind it has to say about theyre latest project.

In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.
eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.

Delve into "Star Wars: The Force Unleashed II" by LucasArts, released 13 years ago today. Explore its gameplay, narrative, and lasting impact on the saga

Andersson will act as design director on the title and work in parallel with creative director Axel Torvenius – who was previously art director for the Wolfenstein games and with executive producer Jerk Gustafsson at the helm.
You know what games I want way more than Indiana Jones? The darkness and Riddick.
The Darkness was an underrated gem. Fantastic lore and Mike patton from Faith No More voicing the darkness is up there with the great video game voice overs imo.
Mixed feelinga bout this game. The first one was just a huge letdown.
I love it and it dosn't mess up the movies it just fills in gaps. The frist one i picked up for the wii and the ps3. Can't wait to get my hands on this one.
While im sure the force powers will be cool, the lightsabers will just be shiny baseball bats again which totally blows.
Where is Vader! :D