910°

Sony: Kinect CPU Usage Definite Problem

NowGamer: Dr. Richard Marks, the man behind PlayStation Move, has told NowGamer how important it is for developers that motion control peripherals use as little processing overhead as possible...

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GWAVE5747d ago

Yeah. When Microsoft pulled the CPU out of Natal/Kinect, they made it sound like it would not be a big deal. But developers know differently. They know that Kinect will have a major impact on the available resources of the game system.

Don't take my word for it. Just look at the Kinect games and the Kinect tech demos. They're all painfully simple.

Conloles5747d ago ShowReplies(5)
36T5747d ago (Edited 5747d ago )

First again Gwave? lmao!

Take a look at the first games to arrive on the 360 or PS3 compared to now. Nobody will be taking your word for anything. No worries there superstar.

This dude can't wait for Kinect.

stuna15747d ago

The more I hear talk about move and kinect, the more apparently clear it becomes that truly microsoft really does have something to worry about when it comes to the move! And its become palpitable, just listen to the xbox fanatics they are afraid of the potential that the ps3 move has , so much so that they can hear their own heartbeats with ringing in the ears! This like trying to convince yourselves that there is no such thing as monsters, even though you can hear heavy breathing coming from under the bed. Microsoft and their fanboy brigade have made it their mission and full time job to blacklist, tarnish even slander the reputation of sony to get ahead. But now their time is short and they know it, that is why they are doing everything in their power to drag sony down with them

PHOSADRA5747d ago

Lets not forget that one of the first games on ps3 was uncharted...

rockleex5747d ago

Take a look at the first games to arrive on the 360's Kinect and PS3's Move.

Oh wait, please don't for your own sake 36T! >_<

GIJeff5747d ago

games like heavenly sword and the first motorstorm still look better and do more than most 360 games and multi-platform ps3 games. i mean, things have improved but, not by THAT much unless we are talking about 3rd party multi-platforms.

MysticStrummer5747d ago

36T has a point... until you compare the early Move games to early Kinect games. Move wins... again. Kinect will sell like crazy for a little while and then drop off the face of the earth. Move will build slowly as Socom 4 and Killzone 3 Dual Shock players start to understand they are being destroyed by the Move users. Of course the use of the 360's CPU is a problem, just not one that effects it's potential to play real games. It's basic design does that on it's own. At those below who think Kinect will improve with the next XBox, don't be silly. The same limitations that make it a joke this generation will make it a joke next generation. Move is just better all around. Face it.

sid4gamerfreak5747d ago (Edited 5747d ago )

Lets keep this simple shall we

Kinect sucks Move pwns (but it cant pwn the good ol' mouse)

LedZeppelin5747d ago

dude all you talk is the sales talk...why do that? when you get kinect your gonna be stuck with kinectimals and some other mini games...what will sales do for you then

njr5747d ago

Think about it though, they aren't really targeting us as consumers for the product. It may be simple, but that's more than enough to please casual gamers

jebabcock5746d ago

The xbox was supposed to be easy to develop for with no real tricks to get optimizations while the ps3 takes a little bit more work but the end result can be much better (ie learning to properly use the cores)..

So if the above statement is true, as it has pretty much been accepted to be, then it doesn't really make sense that the xbox would have really any significant amount of unseen potential left at this point in the game... The selling point was that it wouldn't be hard to get the most out of it right off the bat.

now we are trying to do a 180 and say that there are optimizations that no one had a clue about for the past 5 years that will double the system's performance and make the processing requirements for the kinect negligible.. Or maybe we are saying that We bought a system where all the developers were too lazy to try and figure out anything new for the past 5 years, and now we wave a magic wand and *BING* the performance is there...

I've seen alot of gimmicks and trickery used by recent 360 games and i've seen improvements in cg, but when we talk about amazing graphics we are really referring to "in-game play"... not cg... referring to trailers of games that show almost no in-game play is kind of pointless..

Example of trickery: ALAN WAKE: the whole flashlight thing was cool, but you realize this was a trick so that they didn't have to draw to the whole screen. This freed up more resources for the part of the screen that wasn't black.. It also still lacked far behind UC2 in its attention to details.

UC2 is a benchmark because of the amazing graphical details that were implemented in the game.. Details that no other games have really come close to matching..

And yes it is pretty amazing that after being out almost a year, games are still struggling to match its level of quality and detail... especially amazing when this game came out less than 2 years after the original uncharted.

Getting Back to the point:
The kinect is centered around casual games... i really don't see it being applied to many hardcore games for the reason of processor drag.. Kinect has been focused on casual games and media applications... its going to be cool in that area.

The move allows for much easier implementation into hardcore high budget games at the expense of still using a peripheral...

Honestly, im probably getting both.. and honestly after a few months, i probably won't use either that much... and they will collect dust like my wii does now... except for once in a great while...

neoandrew5746d ago

Crysis has better details than any other game.

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Game13a13y5747d ago ShowReplies(2)
candystop5747d ago

It's probably going to be taxing for a game like Gears 3 but so far all Kinect games seem kind of animated and should be fine. If developers are constantly figuring out news ways to push system performance I don't see how Dr.Move can say what the limits are pretty much.

Imperator5747d ago

The 360 is ALREADY limited as is. Think about it. If MS could do a UC2 level game on the 360, they would have done it. Now, Kinect comes along and limits the 360 even more. How is that good? Heck, soon enough 360 game and Wii games will be indistinguishable.

candystop5747d ago

Rage already looks better than UC2 as well as certain elements in games like Alan Wake and even Gears 3 is up there if not beyond. 360 is constantly progressing and putting an end to all of the it's maxed out claims. You hold no credibility period if you think UC2 is the end all be all game. Sure it looks great but there are better looking games on the way.

SOAD5747d ago

A few months ago PS3 fanboys were saying that Gears of War 2 was the limit for the 360. They said, just as you are saying now, "Think about it, if MS could make a game that looks better than Gears of War 2, they would have done it already."

With further software optimization, developers will continue to make better-looking games on the 360. It's a matter of time, not of power.

Imperator, I have to say, you are pretty dull. Can you improve your comments?

gtamike5747d ago (Edited 5747d ago )

I think candystop is talking about killzone 3 and GT5 :)

lzim5747d ago

must be better this way that having a processor in the thing (that could be hacked), and paying $300 for it instead of half.

Kleptic5747d ago (Edited 5747d ago )

CandyStop...PC rage may be 'better' looking than UC2...but the 360/PS3 versions sure as hell are not...and with Carmack already stating how much of a problem they were having with 360 disc space, and how much it taxes their 'megatexture' tech for ID5...it simply isn't in the cards for a console version of Rage to top UC2...

don't get me wrong, Rage still looks great on consoles...but its easy to dismiss how incredible Uncharted 2 is visually this long after release...I stopped reading once I noticed Alan Wake and Gears 3...so I really hope you didn't say anything about those games compared to UC2 either...

and SOAD...what 360 game has topped Gears 2?...from a technical standpoint; Alan Wake did some things better, particularly with lighting...but extremely dated animation, character models, and a very low resolution hold it back compared to that of what UE3 is capable of...ME2 is arguably better looking than Gears 2, but thats the same engine anyway, and isn't doing anything technical that Gears 2 isn't...just a different art direction that some may find more appealing...

so the 'ps3 fanboys screaming Gears 2 was the limit' is still somewhat grounded isn't it?...I sure haven't seen a game on the 360 that trashes it...thats for sure...

milohighclub5746d ago

just got to say to candystop and all the others who keep saying that rage is better looking than uc2, RAGE IS MULTIPLATFORM...

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raztad5747d ago (Edited 5747d ago )

@cold

It is not "SOny", it is just the guy behind the MOVE tech answering a question. I think he is wrong in a way: Kinect is not supposed to be used in games that really push the console to its limits, mostly in casual stuff so it will have power available.

MikeGdaGod5747d ago

Kinect will NEVER be able to be in games geared towards the hardcore market like MS pr people would have you believe.

jerethdagryphon5747d ago

hes the guy behind move tech who also made eyetoy and during thats development was working with the camera that makes kinect possible frankly with his resume ill believe what he says

darthv725747d ago (Edited 5747d ago )

the amount of negative response for kinect is driving up the popularity meter on the main page.

I guess bad press is better than no press. The ps3 fans need to be in the move articles rather than kinect ones. This one is a move one but to get hits it is referencing kinect. Go figure.

As for this post, Marks never said kinect directly in any of his comments. The answers reflect as if the questions were specifically about move with no relation or mention of kinect at all.

I mean, it isnt hard to ask the question "how important is it to keep cpu usage low when working with move?" and then rephrase it in writing to "Asked if the rumored Kinect overheads would pose a problem for developers...."

The second question sounds more intriguing than the first but can be used with the same answer given.

Journalism can be tricky. Just because it's in writing doesnt make it ALWAYS fact.

Sprudling5747d ago

What are you talking about? Kinect is clearly mentioned in the interview regarding that topic.

sikbeta5747d ago

Right now, we only saw like 4 [FOUR] games that look like mini-games more than anything, with no powerful graphics and that kind of stuff

Those 4 games have problems, Lag, flawed motion detection, not detection at all and with the amount of "restrictions" the add-on has, like, not be able to play while sit cos kinect can't differentiate the couch with the legs, use only tight clothes cos kinect can't track movements with baggy clothes, kinect need 6 feet of free space to play with it, problems with illumination, problem detecting colors, black or dark colors essentially, flawed detection and more

So, people can say whatever they want, it's more than obvious that there is a problem with the device, or MS was thinking to high about this camera and at the end the add-on can't deliver what was promised but cos of the limitations of the camera itself, or the problems are because in order to make the add-on more "affordable", MS took out an important piece of hardware that make the camera work as supposedly, something really stupid cos there is no person in the world that is going to buy an expensive add-on that works bad...

mightydog015747d ago

expensive add-on that works bad. And thats the point the new device got to be reliable when your playing a game or it just wont be fun or excepted as a new way of control and be collecting dust.....Now move as been tested and praised showing that it can be a new way of control in games socom 4,killzone 3 and party games it can do all type of games and the inportant part it works a treat to control

kunit22c5747d ago

I have a theory, all of the 360 fanboys on this site can't be that blind and ignorant, I think they are all pulling a big joke on us they are all grouping together and trying to come up with thee most illogical and ignorant comment and see if we will finally call them on their B.S. well here I am calling it, you guys can stop now we're on to you; really just stop.

jden285747d ago

Oh" How quickly we forget that one of the first admissions from Sony about Move was that it uses 1 of the spu's for processing. SO folks if one of the available 6 spu's is constsntly in use for the Move controller then that up to 17% of the ps3's spu power being used Why do you all forget and never listen...The Move tech guy also says that they try and minimize the cpeu usage not that the move doesn't use any of the ps3's cpu. And how can we forget that the move is tied to the ps eye for its 3D motion tracking and the ps eye is the moves weak spot games that use it for any of the things that kinect can do like track your legs will be just as laggy if not more.

Nicaragua5746d ago

Dude, it uses 1 SPU as it obviously needs to do its calculating somewhere but it dosnt use that SPU to 100% of its calculating abilites - i think the figure quoted was 10 - 15% of one SPU.

In contrast Kinect uses 20% of the TOTAL CPU resources.

RumbleFish5747d ago

I really don't know what this talk is all about. Kinect has absolutely no relevance for core gaming.

However I doubt that Kinect will ever work properly. M$ should not build any hardware, it's not their strength al all.

Spenok5746d ago

Couldnt have said it better myself. If they had left the processor in the Kinect im sure it would have been MUCH better. To bad i guess.

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Feckles5747d ago

Good point, Dr Marks. I think core gamers will want to play core games with these new technologies. And only these kind of games. Mind you, this is probably the only way Sony can justify the high price of Move.

cliffbo5747d ago

is this another blinkered view spreading the net? a bit like the 'brand new tech' that everyone already knows we've seen three times before with Eyetoy, PSeye and Vision camera?

it costs £50 to play Move games
it costs $140 to play Kinect games

Mike134nl5747d ago (Edited 5747d ago )

It cost 50 pound to play some move games and allot more to play them all.
Why the use of 2 currencies move 100-200 dollar

SolidSystem5747d ago

dont mix currency.

staying in american dollars

$100 to play Move (tho you cant play the boxing game, and any other game that needs 2 move controllers)
$150 ti okay Kinect

cliffbo5747d ago (Edited 5747d ago )

no it doesn't Mike. you can play all MOVE games with the £50 bundle

sorry about the $, it was a typo

neoandrew5746d ago

So u want to admit that there will be no more move games for which u will need to pay ?

dcbronco5747d ago

Move is all it will be now. It's 1:1 now but they would need to upgrade hardware for skeletal recognition. Also the more people the more controllers. Kinect becomes more powerful with every new console. It has the complete package as far as ability, it just needs a more powerful processor. The 360 is fine to bring in the Wii crowd and it's non gamers. But the next generation will bring the power for the hardcore player. And just like Kinect, Move will use PS3 resources to work too. Plus while Kinect recognizes that their is a human being in front of it. Move just realizes that the controller has moved and where it moved to. If your dog knocks you Move controller across the floor, he could screw up your game. Kinect realizes the dog doesn't belong there.

jerethdagryphon5747d ago

move uses the same resources as the pseye and a ds3

so very little something like 1% of the processing power avalible

EinRobot5747d ago

and track more than "just the controller"

moparful995747d ago

Lol your comment is full of fail.. "If your dog knocks your move controller across the floor, he could screw your game." Wow what was that rubbish? First of all move has alot more potential then what has been shown.. I watched a video yesterday that demoed the "augmented reality" that is capable on move which allows you to essentially become the character on screen.. They also showed a demo of how move will work in rts games which just havent been possible on consoles up to this point... Oh and gran turismo 5's head tracking says hi... You really need to know what you are talking about before posting.. I feel embarassed for you..

dcbronco5746d ago

Some of you PS3 fans are delusional. Do you really believe a camera can be as accurate as a well powered camera with and IR camera combination. In your brain somehow more information is less valuable. You fail. And they can augment all they want. The ability to see the form of the human body as apposed to knowing where a controller is are two different things. And while the PSEye can sense head movements, cam it see hand gestures or skeletal structure.

Here's reality if you can handle it. If the PSEye can do everything Kinect can do, Sony is making a fool of of PS3 owners by making them buy Move. The fact is the Eye needs those controllers to be accurate. Kinect added the IR camera instead of more controllers. But it can still use a controller which means it has even more options. With enough power, the combination of an IR and CCD camera can be 1:1. And a new generation console could provide that power.

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TheMART5747d ago

100 bucks for the basics, FOR ONE PERSON TO PLAY, the pseye and a move and you get crappy wiisports clone probably.

But not the fighting game, those need 2 moves.

Also when you want to play a game like House of the Death: OVerkill remake with 2 people, you need 2 moves.

So on top of that 100 basic pack, its another 50 to play all games and/or with 2 players.That makes 150.

Already the costs of a Kinect. Then if you want to play serious games like Socom 4 or KZ3 you need a sub. Yeah you can use the DS3 but it ain't comfortable to hold in one hand.

Fork out another 30 bucks. That makes 180. Then we haven't even spoken about 3 or 4 player games that uses 1 or 2 more moves which adds another 50 to 100 bucks.

That makes 230 to 280 bucks to achieve the same as one Kinect let you do.
For a family, Kinect is always the cheaper option.

For a single gamer, using Move to the max with 2 moves, its just as expensive as Kinect. For the gamer that already owns the PSeye and won't play the games that need 2 moves, yes, its only 50 bucks, or 80 if you want that sub for hardcore FPS.

badaxx5747d ago

"Then we haven't even spoken about 3 or 4 player games that uses 1 or 2 more moves which adds another 50 to 100 bucks.
That makes 230 to 280 bucks to achieve the same as one Kinect let you do.For a family, Kinect is always the cheaper option."

But you cant play with 3 or 4 players at the same time on kinect.

http://www.industrygamers.c...

TheMART5747d ago (Edited 5747d ago )

So now people are starting to make rumors facts? Wow, impressive... NOT

I'm pretty sure I've seen Kinect videos with 4 people moving in front of it (family, mother, father, 2 kids). Furthermore, pretty sure MS will support family play and not just 2 player co-op. If such a rumor could become reality, I bet this would be for example for some games and not all games, that there still would be 4 player experiences. Probably something as Socom 4 or KZ3 co-op also works with max. 2 x Move player splitscreen and not 3 or 4.

So enjoy using rumors as 'facts', while you do, read the logic I wrote above, as it is correct.

acky15746d ago (Edited 5746d ago )

playstation move, playstation eye and demo disc - £49.91
playstation subcontroller - £24.91
extra move controller - £34.91
total(IF you want an extra controller) - £109.73

kinect sensor with kinect adventures - £129.99

Why do people talk bullshit?

Edit: Very worrying that on amazons "What are other customers looking at", kinect and a 360 were both plastered on the homepage. Kinect is gonna sell very well...I hope people arent disapointed when they get a piece of shit in a microsoft box sent to them in november....

acky15746d ago

imo kinect is not a good product and is definately not good value for money. The 360 itself is brilliant because of the good games but kinect does not share that description.

badaxx5746d ago

so a video you seen is facts now? All the demos they show being played are with 1 or 2 people playing. Never see 3 or 4.

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oldjadedgamer5747d ago

Article has good points on Move and Eyetoy, but no where does Dr. Marks mention Kinect.

Change the title.

Redlogic5747d ago

Asked if the rumored Kinect overheads would pose a problem for developers, Marks replied: "Definitely. Because we want our core games to use Move - a game like Killzone 3 is taxing the PS3 pretty heavily. If we use too much of the CPU or memory of the PS3, they'd never be able to use Move."

distorted_reality5747d ago

Which says nothing about Kinect. He's commenting on Move, with no real insight into how Kinect is working.

whothedog5747d ago

If you watch the full interview you will see where they talk about the Kinect, only for a second though.

Hacker5747d ago ShowReplies(6)
Omega45747d ago (Edited 5747d ago )

It all depends on what the game is using from kinect. If its just simple hand movements or voice recognition then it will barely take up any CPU. I don't see many core games using the entire body at one time so this won't be a huge problem, plus one chip is still in Kinect.

And this guy is talking about eyetoy, he knows nothing of kinect and what it's capable of.

IRetrouk5747d ago

obviously he does know what he is talking about, everyone knows that the only real diffrence is the 3d camera, everything else is basically eyetoy 1.5

Anon19745747d ago (Edited 5747d ago )

It does depend on what kind of games we're talking about. For the Wii-Sports like games we're seeing on Kinect right now, they aren't that impressive from a standpoint of graphics, physics, lighting, etc. There's lots of processing power available for your 360 to see you jump and then make your avatar do something kinda similar a second later like we've seen in the demonstrations so far.

Obviously we aren't going to see games like Gears or Halo on Kinect, but that's not the point. The point is simple games that are accessible to everyone and those aren't going to suck up much processing power comparatively.

As for Omega4's last point, I disagree. How does he know this guy doesn't know anything of Kinect. He's a developer working on motion control. He probably knows a helluva lot about the different tech out there.

gijsbrecht5747d ago (Edited 5747d ago )

And in the mean time we get to have Killzone 3, Socom 4, Heavy Rain, etc., etc., with Move. And then a game like Sorcery. I mean, doesn't the fact alone that Move can handle this kind of games prove that Dr. Marks is correct?

darthv725747d ago

"And in the mean time we get to have Killzone 3, Socom 4, Heavy Rain, etc., etc., with Move"

You know who else gets to play those games right...non move owners. That right there tells me the level of move interaction is actually second thought considering the core audience will still be using the regular controller.

The thing with kinect is that a game for kinect really cant be played any other way. The core move games are just adding a different control scheme but not really requiring move in order to enjoy the game otherwise.

Move was an after thought on sony's part. Much like the eyetoy, the hdd and bba. They are taking their old ideas that failed on the ps2 and revamping them for use on the ps3. What is old is new again I guess.

The only thing remotely related to kinect MS has was the live vision cam.

Reefskye5747d ago

@Darthv72

so the fact you have to use Kinect to play Kinect games is better than having two options? playing with a controller or with the Move? Personally if my arms get tired of Move I can just switch on my DS3 and play Killzone 3 and let my arms rest. That sounds a better idea to me.

This guy been doing motion controls for years I think he knows far more than any of you what Kinect can and can't do lol

darthv725747d ago (Edited 5747d ago )

I guess it would depend on how deeply involved they want the integration to be. It could get to a point where it would be like the wii. Remember, the wii-mote is an integral part of the entire system even if you use it as a regular controller or point it at the screen.

Kinect gives choice. Just that there would be more specific kinect games that would not use a controller just as there would be dual role games that use both kinect AND a controller.

Move is nothing more than an alternate controller for ps3. Much like the media center remote is for the 360. It lets you navigate the screen and press buttons and you could even play a few games with it but it isnt the primary control scheme that the developers intended. Yes you could put move down and pick up a DS3.

Now could you put down the move AND the DS3 and still be able to function? Move and kinect are different. People need to stop making them out to be the same. One requires controller interaction, one does not.

dcbronco5747d ago (Edited 5747d ago )

There is nothing going on in most Kinect titles that can't be done with a controller. You can still play racing games or rafting games and bowling games.

But the main thing people are ignoring is that Kinect gets better with the next console. Which will be far more powerful. So Kinect and the 360 works fine for the audience it was made for. The next Xbox and Kinect will be fine for the hardcore player. But Kinect's ability to understand what the body is doing coupled with a new CPU will make Kinect much more powerful than Move could ever be.

And Darkride they removed that CPU from Kinect.

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Otheros005747d ago

And you said DISKINCT can do complex hardcore games with comeplex motions and with very little lag.
You just pwn yourself Omega4!!!

paladin_veltron5747d ago

This Video show Dr Richard Marks demoing the 3dv cam on a PS2. Both nintendo and sony turned down this tech (3dv camera) a long time ago. Dr. Richard Marks knew way more about this thing before MS knew it existed. this link shows you tech demos he made for Kinect or 3dv camera years ago. i copied the link using my ps3 not sure if you can click it but copy the link below and check it out http://www.youtube.com/watc... Omega = PWNEDDDDD

SolidSystem5747d ago

doesnt mean hes sat down with the current version of Kinect along with its software (kinect is 90% software, and just a little hardware at this point) and knows how everything works with it, and how much over head it consumes on the 360.

moparful995747d ago

Solid why do you think kinect had onboard ram to begin with? It needs alot of ram to run all of those complex process.. But it's a catch 22, that on board ram drives up the cost of kinect.. It's still expensive despite the lack of onboard ram.. Dr Marks knows more about the tech behind kinect then you or me or anyone on this site.. There's a reason sony and nintendo turned this tech down years ago and now you're seeing it.. It just cant be done cheaply.

Christopher5747d ago (Edited 5747d ago )

Omega4, give it a rest. The guy knows more about Kinect, Move, and Wii than anyone here at N4G. He's spent a decade researching and developing these peripherals. It's his job to know these things. When it comes to who to listen to, you or him, I'm going to go with him 100% of the time.

I wish Microsoft allowed the people behind Kinect to speak more freely like Dr. Marks because then we'd get even more insight into the technologies being presented to us rather than just marketing speak.

jerethdagryphon5747d ago (Edited 5747d ago )

omega the 3dv camera used in kinect was also used experminted with and then rejected by sony during the eyetoys development

oh by dr. marks

heres the vid
http://www.youtube.com/watc...

CyberCam5747d ago

Your quote:"Now could you put down the move AND the DS3 and still be able to function? Move and kinect are different. People need to stop making them out to be the same. One requires controller interaction, one does not."

Have you seen that new Kung Fu fighting game or the European version of Eye Pet, both do not have any controller schemes of any kind.

The two cameras have many things in common (Kinect is a bit more advanced with the 3D/infrared camera)... both can track body motion & voice recognition etc.

I'll be willing to bet that if Kinect ends up getting a super popular game that sells like crazy... that same game or a clone with be released for the PSEye camera a year later.

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80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

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insider-gaming.com
2d ago Replies(2)
Reaper22_2d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle2d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker2d ago (Edited 2d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit2d ago

MS was definitely a bad influence on gaming.

raWfodog2d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_2d ago (Edited 2d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog2d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad2d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_2d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage2d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda2d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

2d ago Replies(2)
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40°

Sony Shows Off 20 Minutes of Crimson Desert on a Base PS5

Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.

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powerupgaming.co.uk
BlazedKong28d ago

looks god awful on the base systems

90°

PS5 Sales Pass 92.2 Million Units, Beating Nintendo Switch 2 in the Holiday Quarter

Sony announced its financial results for the third quarter of fiscal year 2025, alongside the traditional update on PS5 shipments.

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simulationdaily.com
71d ago Replies(5)
italiangamer70d ago

Sony and Nintendo are both thriving and I'm happy, thank goodness for them or otherwise the whole gaming industry would be in shambles if they only had PC to rely on!

dveio70d ago

• Total G&NS revenue: 10.5 billion USD
• Operating profit: 900 million USD
• Hardware sales: 8M units shipped
• Software sales: 97M units
• PSN MAU: 132M

vs. Xbox:

• Total gaming revenue: 5.96 billion USD
• nothing else gets reported

__y2jb70d ago

Xbox operating costs are without a doubt eye wateringly high, way way way higher than Sony. GP is costing them an absolute fortune to operate.

Tapani70d ago

That is a very solid operating profit. It's not net, obviously, but still a very healthy amount of cash you make after cost of debt and taxes (+ other expenses), and can invest into R&D and future endeavours. And give back to your shareholders or buy back shares.

DivineHand12570d ago

It would be in Sony's beat interest to not rush next generation. Let 2029 or 2030 be the start of next generation. There is clearly plenty of demand for the PS5 and gamers are not asking for more at this time.

S2Killinit70d ago

Yup especially with the price of tech going up. They already have the PRO to hold them over.

__y2jb70d ago (Edited 70d ago )

Exactly this. Let Xbox wither on the vine for a couple more years and there will be nothing left.

fr0sty70d ago

I fully agree for 2 reasons:

1. Microsoft seems to be in a hurry to release the new Xbox, if they do at all... AMD speculates a 2027 release. This will hurt them in the long run, because:

2. Datacenters are buying up ALL the RAM, and some RAM manufacturers have stopped making RAM for consumer products entirely, while the other remaining ones are scared to ramp up their production capacity to make more RAM because they're worried this whole AI thing is a bubble that is about to pop, and they don't want to be caught holding the bag when it does pop. So, for now, it costs $300-400 for 32GB of DDR5. That's the MSRP for some entire consoles.

If Microsoft drops the new Xbox now, it's going to cost them a fortune. If Sony holds their cards a moment and lets PS5 cook for a while, as it's showing no signs whatsoever of slowing down in sales, then by the time PS6 is ready to drop, RAM prices should have stabilized, allowing Sony to devote much more of their budget towards making PS6's CPU and GPU more powerful, in addition to the tech itself maturing and the available CPU and GPU parts being much more powerful for the same price point than they would be if released today. So, we'd get a super powerful PS6 in say, 2029, that won't have to cost $700-800. They speculate, based on the current specs, that the new Xbox will cost north of $1,000, and that was before the RAM shortage came into the picture. It's definitely going to be even higher now that RAM costs so much.

MS will be shooting themselves in the foot (again) if they try to drop a new Xbox now, and Sony would be wise to capitalize on that mistake by holding their cards a while longer, raking in more of those PS5 profits, and then dropping a new console as soon as the hardware market stabilizes from this AI datacenter BS.

darthv7270d ago

7 years is a hurry...? Its the same amount of time between XBO and series. The same amount of time between PS3 to PS4 and PS4 to PS5. The 360 was 8 years between it and XBO.

If they do release first, and then Sony a year or two later... is it not possible for prices to come down in that time?

repsahj70d ago (Edited 70d ago )

I think Switch 2 beat PS5 during December 2025 that is why the gap decrease to 1m units. Because during black friday, I know PS5 sales is 2:1 against the Switch 2.

And I just want to add that the PlayStation 5 is currently 1.94 million units BEHIND the PlayStation 4 when you align launches. While Switch 2 is 10M ahead against the Switch 1 when you aligned covering it's first 7 months.

S2Killinit70d ago

I think you are forgetting to mention the chip shortages for PS5.

salis84470d ago (Edited 70d ago )

No one wants the Switch 2 to do badly.

PS5 being less than 2m behind PS4 is not a big deal; PS5 had to deal with COVID and ongoing supply and pricing struggles that clearly still exist today. Sales of software are incredibly strong, and the size of the community is bigger than its ever been.

PS5 is well on pace to exceed its early (2021) estimates of 110m by end of life even if that's 2027. PS5 will hit 100m before November and then sell another 6-8M in November + December.

PS5 is doing great, and so is Switch 2, it's good for everyone that they succeed, pitting the two against each other is more damaging than anything related to the sales of the two consoles individually.

repsahj70d ago

"No one wants the Switch 2 to do badly."

majority on this site tells otherwise.

Dexterio70d ago

@repsahj
Yup because they’ve been the anti consumer they are for so long and needs to be humbled 😆

CrashMania70d ago (Edited 70d ago )

I'd be lying if I said I didn't regret my purchase a bit. I mainly bought it for Mario Kart World, but I find it pales in comparison to 8. I'm annoyed that Nintendo charged money for a super barebones 'upgrade' to Jamboree, no new minigames? No new boards? Just some gimmicky low res camera mode. Oh and Midtroid Prime 4 let me down as well, yet to go back and finish it.

I don't want the Switch 2 to fail, it's contributing to a healthier console market with the death of xbox consoles. I'll get use out of mine long term, but some of Nintendo's decisions like the ones above just annoy me lol.

jznrpg70d ago

@respahj the only thing I want Nintendo to badly is the 80$ games so they lower the price.

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