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180°

id Reveals Rage, Implies PS3, 360 and PC Versions

The new property id Software executives have repeated hinted towards is named Rage, co-founder and programmer John Carmack revealed at today's QuakeCon festivities.

"Everybody knows we're going to do a good job with the run and gun action stuff...but we are branching out," explained Carmack, who noted id's love for Road Warrior-esque atmosphere.

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shacknews.com
RadientFlux6877d ago

Great news with ID's new engine there should be no problem having this game running on both the x360 and ps3

Douche6876d ago (Edited 6876d ago )

Don't negative feedback me or disagree please, I'm just stating the facts. There's been a lot of stir in the most recent discussions of formats. Will this be the start of multi-disk games for the 360? I remember playing MGS on PS1 and having to do that. I personally didn't have to much problems with it. Then again, that was one of the very few games I played on the PS1 that wasn't sports-related. The only problem presently is that devs usually look at storage problems as a major issue now. Games have sometimes been put only on the PS3 solely because of that. One example is Heavenly Sword which originally was gonna be on the Xbox. Reminder, spreading the facts. I kinda respect ID, though, for looking past this issue so that all audiences are able to enjoy what they have to offer. And to top it off, they announced that the game will play exactly the same on each hardware. That sounds good to me. Hope everyone gets what they expect of this.

DTClown6877d ago

Nice. How seamless of an experience is THAT going to be for xbox users when they have to switch discs!

RadientFlux6877d ago

well it didn't bother me back when I was playing PS and PS2 games, so why would it bother me now.

Close_Second6877d ago

Why is it when a piece of good news comes out for gamers that some drop kick like you has to come along and paint a negative slant on it for one system or another.

Why don't you f**k off and go play with your sister.

riqued6877d ago

Because it's just the beginning, game size will continue to increase to the point where you will have more than 2 disc for a single game.
It will bother you to have 4 discs when you could have just one.

ShiftyLookingCow6877d ago (Edited 6877d ago )

lets break this up, 2 DVDs and a Blu-ray. There is surely going to be a PC version on a DVD. There is going to be a 360 version on a DVD and then there is going to be a PS3 version on a BD. Its going to be seamless for all. Disagree all you want, I dont give a damn

illizit6877d ago

Radient,
Because now they actually come with wireless controllers. I don't want to get off my couch/bed and swap disks anymore. Yes I'm that lazy.
And how would anyone knows its coming on 360? Two DVD's can mean PC

RadientFlux6877d ago (Edited 6877d ago )

everyone is assuming that since one of the main selling point in ID's new engine is that it will run on a PC/X360/PS3 that ID's next project will be on each console.

thankfully I am not that lazy, besides usually when I game is separated to multiple discs you really only have to switch discs once or twice.

and riqued it will not bother me, you are talking to someone who played wing commander 4 (it came on 7 CDs)

ShiftyLookingCow6877d ago

lmao id making an exclusive for PS3 after what Carmack said, besides he no longer harbors the same opinion about DirectX as he used to. If its coming to PS3, its coming to 360, id is in for the money. I will get the PC version.

ShiftyLookingCow6876d ago

I was wrong about 2 DVDs meaning 360 and PC, instead of 2 disks each. PS3 has the upper hand here. But if you read 1up interview, Carmack said "With this game and this engine, we have one set of data assets (textures and such). You're able to see right away if, for example, if the damn PS3 version isn't working [Carmack and other members of id continue to gripe about the wasted RAM overhead involved with a PS3 game].". So I guess id is not going to play favorites with consoles.

+ Show (5) more repliesLast reply 6876d ago
MK_Red6877d ago

Awesome news. While BlizzCon disappointed me with ne Diablo 3, QuakeCon delievered with all new Rage. A new IP, a new engime, a new chance to make something as good as Doom. Cant wait.

DaEnforcer6877d ago

Poor xbots, MS fooled you, they said "Sony is forcing an unproven format on gamers. DVD9 is this gen enough." but in reality it is "MS is forcing an outdated format on gamers. DVD9 is not enough" haha go home xbots with your 3FixMe equipped with a last gen drive haha

110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin2383d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2536d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072536d ago (Edited 2536d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142536d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2535d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2536d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2536d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2535d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2530d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.