
Examiner.com
"OnLive launched to a mix of skepticism and interest in June and many wonder if the cloud-based gaming service's subscription model will allow it to take off. According to CEO Steve Perlman, it's been a success so far as the number of subscribers is "far beyond what we had projected." "

Dean Takahashi of VentureBeat writes: "OnLive has teamed up with British game retailer Green Man Gaming to resell subscriptions for OnLive’s cloud-gaming subscription service. The deal is the first of its kind in which a game retailer resells OnLive’s online bundles of games delivered via web-connected data centers, or the cloud."

With all the recent subscription services increasing in popularity including EA Access and PS Plus, The Game Fanatics decided to take another look at OnLive and how it could be the dark horse in the video game streaming race.
I still have onlive and compared to psn now it seems faster response time, and the ui is tons better. Imho.

Samit Sarkar of Polygon writes: "War Thunder, the free-to-play military MMO from Russian studio Gaijin Entertainment, is launching today on CloudLift, the cloud-based gaming service from OnLive, the latter company announced today.
CloudLift, which OnLive debuted this past March in open beta, is a subscription-based service that allows players to "lift" a limited selection of Steam titles they already own to the cloud, and then stream them to a variety of devices without needing to download the full game. Those devices include Mac- and Windows-based computers, as well as TVs and Android tablets. Because CloudLift is integrated with Steam, save games are synced across devices."
Nice to see the price drop significantly on it.
I'd still like to try this but OnLive and my router don't seem to be getting along.
I say OnLive fails miserably
I don't think this will replace consoles, but it's a neat idea. We'll see how it fairs
OnLive launched....... O_o. Where was I when this happend? Too busy creating my text based game I guess.