
There has a lot controversy surrounding how reliable VG charts numbers are exactly. As far as how reliable it goes, there have been numerous articles written to prove how dubious VG charts numbers. Just how reliable is VG Chars ? Very reliable according to Sony and Codemasters.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
HOw does sony announcing that they sold 4.48 million have anything to do with vgcharts 4.04 million? It is off by 400,000 btw.
I dont see it?
Ngg they have links to Sony's money report, interesting stuff in there, as of June 30th 2007 they had sold unit wise 3.6 million and had 600 000 units in retail thats where that 4.4 million comes from.
SO VGchartz is correct because they have july on there.
Well we want to see how consoles are doing and if you want the "real" numbers the only ones that would be accurate would come from the company itself. Seeing that we as a forum like to talk about things we really can't wait for the companies sales figures that they give out, what, once a year?
VGChartz while not entirely accurate still give us a fairly good example of sales and what the market is doing.
Sony gives their shipped sales and to customer sales.
1. Sony’s financial report ending June 2007 they say selling numbers are 4.28 million total worldwide (Sony’s report) (THESE ARE SHIPPED TO STORES! SEE POINT NUMBER 2)
2. Sony say that these selling numbers means sold to retailers and other outlets. (17 mins 30 on Sony’s webcast)
3. Sony estimate that there are 600,000 units sold to retailers but not yet sold to the public. (27 mins 35 on Sony’s webcast)
4. Sony figure for consumer sell through as of June 30th 2007 is 3.68 million (4.28 - 0.60 from 1,2,3 above)
5. VG Chartz figure for consumer sell through as of July 1st 2007 is 3.66 million (link)
6. VG Chartz figure for PS3 is very very accurate, less than 1% errror (compare 4 and 5 above).
Sony's own financial disclosure is that they have sold through to retailers 4.28Million minus 600K in the channel. The numbers align pretty dang close. How is that so hard to understand? VG chartz is quoting sold to customers while the 4.28 is shipped to stores. What part of the equation here is so difficult?