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Possible Locations for Uncharted 3

Jeri Klein writes...

"Since there has been no official announcement as of late, I figured the least I could do is help the developers out on possible locations for this very highly anticipated game..."

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FangBlade5786d ago (Edited 5786d ago )

OMG I hope it's Atlantis! it'll be amazing.

nickjkl5786d ago (Edited 5786d ago )

dam i was going to say this

and @ bad

its not a huge part of under water swimming sine uncharted is made of sections

one being finding the place
two being getting to the place
three destroying the place and or getting out

Army_of_Darkness5786d ago

Uncharted 3: Lost in new york!! lol! how original huh?!

vsr5785d ago

The only one country with 22 different cultures & Languages. It will suit PERFECT for 50GB bluray

Slient Knight 95786d ago

one problem he bump into kratos, and the shit hit the fan

saint_john_paul_ii5786d ago

nah, they'll join forces. Drake steals the teasure while kratos beheads his enemies.

Spenok5786d ago

Yeah, im pretty sure Pope has it right. They would be fast friends. Destroying everything in there wake. And stealing all the treasure in the process. The only problems i can see them having is who gets the girls. xD

Karl Marx5786d ago

Drake is to much of a smart ass for Kratos and him to be friends.

Scenario:

Drake- Sup Kratos, you do something new with your hair?

Kratos- *RAGE!!!!!!*

And they lived happily ever after

karl5786d ago

haha true..

drake's attitude would make kratos mad real easy

OpenGL5786d ago

What doesn't piss Kratos off?

+ Show (2) more repliesLast reply 5786d ago
kneon5786d ago (Edited 5786d ago )

Hold on, Atlantis and Antarctica are the same thing so that's only 3 choices :)

http://www.apollonius.net/a...

http://www.helium.com/knowl...

ReservoirDog3165786d ago

I desperately hope it's Atlantis. Too much of a chance the supernatural element would be giant spiders if it's other places like the desert. You can argue mummies but still. And I would hate* if there were spiders in one of my favorite series, let alone one of the most realistic looking series.

Atlantis would be cool though.

Quagmire5786d ago

Atlantis is stupid, how are you supposed to shoot underwater? And dont give me BS about places being air locked.

Imo, Egypt would be the definite best place. Its got everything an adventurer wants, i mean, just look at the Indiana Jones and Mummy films. Plus a few mummies here and there for the added 'supernatural' uncharted trademark effect will work quite well.

We've seen what naughty dog can so with water/jungles, then ice/snow, lets see how well they do with sand and snowstorms. it will be beautiful.

SOAD5786d ago

Do you think that's actually an issue?

gamerzBEreal175786d ago (Edited 5786d ago )

i agree i mean atlantis would be cool and great if they can make it work but egypt is just so much easier i would love to fight mummies

EDIT
how bout we just go to all of these places and make it a 25 plus hour game?? like drakes looking for another tresure and he whent to all of these places finding clues hell add italy and whatever else u want it can happen?

Karl Marx5786d ago

Yeah, Egypt would be a pretty rad place. With all the mysterious and ancient culture, it would be a great place for U3

Another suggestion could be Mayan, Aztec, Olmec, or Inca civilizations(where they lived)

Quagmire5785d ago

Dude, did you even play drakes fortune? There was Mayan/Aztec coming outta the ass.

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ABizzel15786d ago

@RUMOR

I agree with you. Africa seems like the next place on the list, and Egypt is full of lore for them to exploit. The only thing is that it may be a lot like the movie "The Mummy" which isn't a bad thing since they were actually good movies. I just want new cast members, along with cameos from everyone else.

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BadCircuit5786d ago

The problem with Atlantis is that it's under water...will you have a huge portion of a game under water swimming?

Pyramids: too barren: not enough cover for shooting I think.

Same with Stonehenge...only 1 circle of rocks.

They did an amazing job of snow in Uncharted 2, but a doing it all in snow again in Antarctica (which has no buildings as far as I know) would be boring.

Nope...I think they need to go to Greece or Syria...great ruins there and a lot more scope for combat.

AlienFodder5786d ago

@BadCircuit

*The problem with Atlantis is that it's under water...will you have a huge portion of a game under water swimming? *

Not necessarily. If Nate finds a huge underwater palace/castle that's still fairly intact and water free (like a big pocket of air), then there could be plenty of room to explore without him getting wet and that's where most of the shooting could take place. In Tomb Raider: Underworld, there's an entire level like that and Lara rarely gets underwater.

gaminoz5786d ago

I agree...Syria would do nicely. Damascus, Aleppo, Crusader castle of Krak De Chevalier, ruins of Palmyra...and sand like one of the guys below suggested!

theonlylolking5786d ago

Alien artifact found that unlocks a portal to an ancient city on a abandoned alien homeworld.

redsquad5786d ago

But then the makers of STARGATE would sue!!! ;)

redsquad5786d ago

Seriously?
The movie where archeologists dig up an alien portal that takes soldiers to another galaxy?
The spin-off series that lasted 10 years?
The sequal series (featuring ATLANTIS on an alien world) that ran for 5 years?

Wow...

inception1235786d ago (Edited 5786d ago )

i am hoping it is egypt too. there are lots of myths to use for a game plus it continues to have new elements added. uc1 did the best water and plants and uc2 did the best snow it is only right for uc3 to do the best sand and wind(sand storms). if they don't do that it would also be cool if they did something completely unexpected like going to japan. they can make it like the eye of indra were drake isn't facing anything supernatural just normal criminal.

ThatCanadianGuy5786d ago

Yeah Egypt would be the bomb!

Mummies, curses, old tombs, pyramid exploring and just think how beautiful the sand would look.Considering the snow effects were insanely good.

Keltik825786d ago

Cool if they did something for like the Garden of Eden? I like what the_only_lol_king said too. You know what I really don't care just give me UC3! It will be amazing no matter what :D

Baltis5786d ago

God can your knees be any more raw than they are at the feet of Naughtydog at this moment in time?

U2 is a pretty boring game. It drags beyond belief at about chapter 19 and won't let go. I am on my 2nd run thru, by this late in release, on the 1st one, I had beaten it no less than 10 times. Easily. The 2nd one is just down right dull at times. And the entire last section of the game is just ballz boring. The Monastery and stuff and the final battle. Oh my god how lame and boring and cheap is this stuff?

I did like U2 and enjoyed it my 1st time thru but this 2nd time really took it all out of me. Thank god I started on Hard and unlocked Crushing after my 1st run thru cos' I couldn't stomach another session.

As for locations in the 3rd, anything but snow and Atlantis. Two profoundly stupid ideas. Make it a desert. More than likely, with how generic things get with follow ups and given Naughtydogs past don't for 1 second think or rule out them taking Drake back in time or into the future. Wait and see. They have done it with all their games barring the ski game they made and the Way of the Warrior game.

xX TriiCKy Xx5786d ago

Well damn, if it was that bad, why'd you play it twice? Just to be a trophy whore? Your entire comment is just negativity.

inception1235786d ago (Edited 5786d ago )

lol uc2 boring you might as well tattoo ms on your ass. only a 360 fanboy would say something that dumb just look at all the game has done and you can see why you're a joke. 96 on mc, over 150 awards and over 3.5 mil sold you don't do all that being boring and dragging on. run along kid we don't need idiots like you ruining a peaceful dissussion.

redsquad5786d ago (Edited 5786d ago )

Second playthrough of a game you find 'boring'?? You're a masochist then?

EDIT @ below: Missing the point much? You played it - Didn't like it - Now your playing it again.

Seems a contradiction to me.

Baltis5786d ago (Edited 5786d ago )

It's amazing that people here just can't accept an opinion or the fact the game didn't do much for "some" people. Get over yourselves guys. Just because I thought it lacked over the first one doesn't mean you all have to. Take your made up sales data and your critical praise and spoon feed it to someone who cares.

"To redsquad above"

I never said I didn't like it. It's good. Better than most games that come out but it wasn't as good as the 1st to me. I'm sorry you're having problems understanding different opinions.

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50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
24d ago
phongtro123_com24d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde24d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.

40°

Naughty Dog's Evan Wells Selected as Hall of Fame Inductee for the 29th Annual D.I.C.E. Awards

The Academy of Interactive Arts & Sciences (AIAS) is proud to announce that Evan Wells, former Co-President of Naughty Dog and one of the most respected studio leaders in modern game development, will be honored with a prestigious Hall of Fame Award. Wells’ induction will take place at the 29th annual D.I.C.E. Awards on February 12, 2026, at the Aria Resort in Las Vegas. Neil Druckmann, a longtime collaborator from Naughty Dog, will present Wells with his Hall of Fame Award live at the ceremony.

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interactive.org
340°

Neil Druckmann Reveals He’s Working on an Unannounced Game at Naughty Dog

Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.

RaidenBlack360d ago

I know they've expertise in third person games.
But given the lack there of in PS catalog, I'd want the other project to be a narrative first person ND game.
Look, there are lots of 3rd person Sony games in variety of flavors. And ND is already doing intergalactic. And since they're pretty expert at gameplay and tech wise in whatever they do, they can easily venture a new genre and ship a first person game/shooter.

VenomUK360d ago

Hopefully the lead character is a boss babe who will challenge the patriarchy.

RaidenBlack360d ago

So, judging from the dislikes, hardcore Sony fans here don't like first person games, anymore?

arkard360d ago

Let naughty dog do what they are great at, 3rd person games

crazyCoconuts360d ago

I don't really have a big opinion on first vs third person perspective. That's one of the least important things to me when rating how much I like a game

Flewid638360d ago

Sounds horrible. The downvotes are right on this one.

badz149360d ago

I actually hate 1st person. very hard to associate with a character you only see their hands most of the time.

+ Show (3) more repliesLast reply 360d ago
OtterX360d ago

funny thing is with failures like Concord and soon to be Marathon, Factions could have been Sony's guaranteed huge success with a shooter! I don't ever play online shooters anymore, but I would have come out of shooter retirement for a new Factions game.

RaidenBlack359d ago (Edited 359d ago )

{ coming from the above thread }
So PS Fellas hate first person games now? (Understandable)
But praise Killzone and Resistance series, as well?
And hope for a return of first party first person games? ~ but from where? insomniac is deep in marvel territory, guerilla is deep in aloy territory ... suckerP are not as big to undertake that change + dedicated to Ghost series
The only options are ND and Santa Monica, who are rumoured to be involved in parallel projects. ~ so take your pick.
And the other 'new' studios at Sony are not that hot right now with knee deep in live service fiasco

darthv72360d ago

...Way of the Warrior 2: Electric Boogaloo

Amplitude360d ago

It’d be cool if they bought the Parappa licence and made Parappa 3 that’d be the real good timeline

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Lightning77361d ago

Wait I thought they cancelled a game? Or did they announce another project?

https://wccftech.com/naught...

pwnmaster3000360d ago (Edited 360d ago )

I’m assuming it’s the unannounced game in the title you posted.

“Naughty Dog Reportedly Canceled a Single Player Game This Year, But Another Unannounced Game Is Still in the Works“

Lightning77360d ago

OK I gotcha. That makes sense.

jznrpg360d ago

Devs cancel games all the time early stages if it doesn’t turn out the way they envisioned it. We just don’t hear about every one of them.

Notellin359d ago

Yeah only a narcissist like Druckmann would announce a game this early that has a 99% chance of being cancelled.

badz149360d ago

so a 2028 release at the soonest

Lightning77360d ago (Edited 360d ago )

Some speculate it could be Uncharted spin off. It's already 3 years in production so yeah 2028 maybe 2027 at the absolute earliest but most likely 28 release.

Also to add. kojimas next game that's not OD is said to be 5 to 6 years out for PS. That metal gear inspired game. These games are just too far off it seems.

pwnmaster3000360d ago

This dude is busy.
So who is running intergalactic?

Knushwood Butt360d ago

'We have several directors on Intergalactic. I work with two game directors: Matthew Gallant and Kurt Margenau, [and] I have a co-writer in Clair Carré.'

pwnmaster3000360d ago (Edited 360d ago )

Okay you got me, I skimmed the article and video .
Thanks lol

vTuro24360d ago

Cuckmann is going to be Naughty Dog's downfall.

360d ago
itBourne360d ago

Going to be? The damage is already done lol.

Flewid638360d ago

Sunlight is good for you, I promise. lol

vTuro24359d ago

Damage has been done but it's not too late yet if they dump him now. Probably won't happen though. It's sad, honestly. We'll see what happens after Intergalactic. That game is going to have a huge impact one way or another.

StormSnooper359d ago (Edited 359d ago )

Yes because they didn’t make some of the greatest games. Right, we all just agree to live in your fantasy from now on.

Flewid638360d ago

yall say that about ever developer and then they end up becoming more successful lol

mkis007360d ago

Downfall? If anything he is a huge reason they are on the map! A few apes don't like the material hasn't stopped his games from being massive hits.

DarXyde360d ago

I have grievances with Druckmann, but he does deserve some benefit of the doubt. He's been in crucial roles at the company through all of their successes.

Maybe wait and see?

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StormSnooper360d ago

Interesting. So they are working on more than we knew.

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