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150°

EVO 2010 Prize Stolen

We know that every so often there are events held on throughout the year, This time around its the turn of the EVO Championships 2010.
You will see the familiar faces of Diago, Justin Wong and many other gamers contending, but it doesn't stop there female gamers step forward to compete with each other as well, such as Choko, and many others.
While perusing on Twitter... I had picked up a tweet from Capcom-Unity announcing:

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otaku-chic.webs.com
Blacktric5798d ago

You never leave a price like that amongst all those fighting game nerds. They can't even look out for themselves let alone a prize.

evrfighter5798d ago

guess it's going in some shady collectors collection.

there's no way this person would be stupid enough to put it up on ebay or craigslist...

then again I probably wouldn't be surprised.

Theonik5798d ago

This i remember on another tournament Capcom got all the footage they were collecting for a montage they were making for the fans stolen.(SSF4 was the game) Fucked up indeed.

ClownBelt5798d ago (Edited 5798d ago )

My new stick will surely help me beat a lot of scrubs online.

DeleteThisxx5798d ago

I'm sorry, if I had the opportunity to steal a golden(?) fight stick I would. They should have better security measures to prevent this kind of thing, morons.

I hope whoever has it enjoys it. Definitely wasn't easy for them.

KwietStorm_BLM5798d ago

You're a dickhead. Plain and simple.

DeleteThisxx5798d ago

Welcome to reality, asshole. The world isn't a pretty place,get used to it.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney38d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage40d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman39d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb38d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.