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140°

PlayStation Move: Seducing The Hardcore

PlayStrum writes: "As casual as the Nintendo Wii was when it launched back in November 2006, it was still bought by those hardcore Nintendo fans who couldn't stand watching another Mario, Zelda or Metroid game go by. Looking at the scheme that Nintendo had going this whole time might have one thinking it was a very clever one. Fast forward to the new motion devices, Sony's Move and Microsoft's Kinect, and you have two different companies with two different approaches to the casual market."

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handheldwars5798d ago ShowReplies(3)
NotoriousWarrior5798d ago

LOL^^^

handheldwars thats the dumbest thing someone's said, I mean we are talking about games here its got nothing to do with what you said, pathetic.

And I can't wait to play Socom 4, KillZone 3 and other games with Move. Was never interested in motion controls but Move's precision seems and games are something I need to try. 3D will be next year.

pippoppow5798d ago

The Wii was/is a good concept just executed poorly. The PS3 will have top 1st,2nd and 3rd party offerings Nintendont have for the Wii.

PS3 is positioning the Move to cater to all types of gamers. Sure it will be like a WiiHD but it will have superior content.

Johnny Rotten5798d ago (Edited 5798d ago )

The thing about Move is that it's not all talk, Sony actually delivered by showing games and some pretty popular games at that.

Sony's coming out with an add-on but with that add-on their giving gamers a reason to justify buying it, and that's the games!

NecrumSlavery5797d ago (Edited 5797d ago )

Sony won me over for me with the tech demos. They showed some seriously awesome stuff. You can see many if it on this month's Qore. All live, no actors, no lag, true 1:1

5798d ago
UNCyrus5798d ago

The (hard)core gamers are always the early adopters for new tech. Sony is smart that they are alluring those that will adopt the tech first anyways.

And by hardcore, I don't mean people that play CoD and Halo all day... I mean people that buy a lot of games and pump money back into consoles by supporting them.

Tony-A5798d ago

True.

Who is going to shell out all the cash to buy a 360 and Kinect and expensive games when there's no one saying that it's good or buying it right away?

I think Move has the advantage of appealing to those who already have a PS3. They can buy it, tell their friends and it can grow from there, instead of the casuals just going out on their own.

With that said, if anyone has a chance, I think it would be Move but only because of the lineup, hardcore and casual appeal, price and familiarity. One thing Kinect has is the "new" feel, but who's to say Sony won't show off what the Eye can do and make it seem like a 2-in-1 package?

orakga5797d ago

Guys, remember the Conduit? I'd say that was one of the few games that had all non-Wii-owning hardcore gamers' attention because of the point-and-shoot mechanics (among other reasons).

I think Move can easily turn this into something great for the "hardcore". No more analog-stick aiming. Now consoles finally have their MOUSE!

I mean from what I hear, even RE5 is a better game because of the Move implementation, and that game wasn't the best game out there when it first came out (it did sell a lot though..).

Also, god, how about a TRUE remake of Monkey Island, instead of the analog-stick-controlled version that it currently is?

Or what about Okami?
Or Zack and Wiki?
Or... I dunno, ANY PC GAME that needs a mouse to be played properly? (like Dragon Age; it was so much easier playing it on PC because of the mouse)

People are not realizing what Move actually represents here. It's a MOUSE. And as lame as that may sound, it was the one disadvantage that console developers had to circumvent awkwardly over the past 15 years.

Now, Move won't change that landscape drastically THIS generation, but if this becomes standard equipment in the next generation (which I assume it will), then this is great news for everyone.

jneul5796d ago (Edited 5796d ago )

correction it's a 3d mouse as you are not just limited to the x and y axis like a mouse, but now we have access to the z axis, that is something only achievable in some 3d graphics creation tools and often it involves using your keyboard to move along the z axis or rolling the ball on your mouse, in games you have to use the keyboard to move along the z-axis, having a keyboard is not as good as a nunchuck or a navigator

orakga5796d ago

Hadn't thought of it that way.

I guess I'm still stuck in the 90s mentality. ;)

raztad5796d ago (Edited 5796d ago )

Great idea of DA using MOVE. However I read a preview where DA 2 was being consol-ified. Dunno what that means, probably more action and less point and click tactical stuff.

MOVE would also be great in RTS. RUSE devels had no problems implementing MOVE in it.

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170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg587d ago

There is at least a few good jokes that could come from that title

Cacabunga586d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken586d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77587d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2587d ago

Guess that submarine should’ve used move controllers instead of logitech

587d ago
anast587d ago

PlayStation is saving lives and releasing the best games.

Show all comments (18)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1716d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1716d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1716d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1716d ago (Edited 1716d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1716d ago

It failed because it sucked plain and simple.

LOGICWINS1716d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1716d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211716d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1716d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1716d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 1716d ago
LordoftheCritics1716d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1716d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1716d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1716d ago

Kinect should be kept as media interactive features.

LordoftheCritics1716d ago (Edited 1716d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1716d ago
SPEAKxTHExTRUTH1716d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1716d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1716d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211716d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1716d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1716d ago (Edited 1716d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1716d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1716d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1716d ago (Edited 1716d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1716d ago
Vanfernal1716d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1716d ago (Edited 1716d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1716d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1716d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1716d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1715d ago
+ Show (5) more repliesLast reply 1715d ago
Godmars2901716d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1716d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1715d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1716d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1716d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1716d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1716d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1716d ago Replies(2)
yeahokwhatever1716d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1716d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1716d ago

There were plenty of games and I'm glad that not every game became a Move game.

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