
SFG writes: I read the statistics. They say the average age for a gamer is 35 and they have been playing for 12 years. Which would put us in the PS1 era of 1998. I myself am 35 years old, but my video game teeth were cut long before PS1. The consoles we own today are power houses. The functions, the graphics, the hard drives, and firmware updates have all became standard, and I think we all take that for granted, especially the people behind the game. The developers and publishers love this era. They can ship what ever they want knowing that they can patch it later, and if you are not online too bad you can’t get the patch. It don’t matter to them if you can’t patch, because if you are not online to patch it, then you are not online to purchase that on disk dlc. There are people who slow down every game, to analyze every frame, just looking for any thing they can rag on. May I ask, where did the fun go?

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
I am stunned by the amount of entitlement issues that gamers have these days. It's staggering sometimes.
Take for example that MW2 releases a map pack that costs $15. Instead of "No, I'm not going to buy that. I've already invested X# of hours into MW2 so I think I'll pass." gamers today are saying, "OMG! WHAT A RIPOFF! ACTIVISION IS GOUGING GAMERS! I AM BOYCOTTING THEIR GAMES! I ALREADY HAVE THESE MAPS IN MW AND WHAT ABOUT DEDICATED SERVERS?!?"
Coming from a guy who played "Adventure" and "Raiders of the Lost Ark" on 2600 for weeks on end, I am slightly shocked at what gamers are thinking. If you want to talk about being ripped off, you should go back to 1981 when Pac-Man came out on Atari 2600. That was a REAL kick in the junk.
I agree actually.
Gaming today seems to be nothing more than console competition and lack of gratitude for the developers and publishers. I often watch trailers at GT, and very often you can see a PC title with a debut trailer from a very unknown and small developer. The first thing people talk about is that the graphics sucks, etc. and don't take the game for what it is. Not every single developer starts with a AAA title. I don't know how the fuck many of you people can think that. It actually saddens me on behalf of developers to see how much people takes their games, their passions for granted. There is positive, constructive feedback and there is flaming for no fucking reason.
yes they do....but its hard not to
all we have is ignorant funboys with delutional logic now a day...
...takes most things for granted.