
Everyone makes mistakes. We’re only human after all. Well except me. See, I’m actually a flawless clone made by an evil scientist to write negative top 10 lists on the internet. This means that since everyone but me is flawed, you’re going to make a couple of bad decisions once in a while. Big videogame company’s make big mistakes too, because no matter how hard they try to deny it, videogames are made by human beings who can’t help but be absolutely stupid. Which leads me onto Sega. Sega has possibly made the most mistakes leading up to their demise in the console business. So many, that I decided to count them down in this particular list. So strap on your seatbelts and get ready to dive into a world of opinion for THE TOP 10 WORST MISTAKES MADE BY SEGA!

Two-day event includes exclusive reveals, trailers and playable games on show floor.

CEO Haruki Satomi said Sega will "take these lessons into account for future initiatives"

Rovio “found it difficult to advance its initially planned business development,” says Sega.
I don't think they'll ever be completely forgiven for the 32X and the Saturn.
And still, Sony manages to catch some flack for what were largely Sega's mistakes.