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OnLive Latency: The Reckoning

Digital Foundry: "OnLive latency has finally been measured, and the results are pleasantly surprising. In Digital Foundry's independent tests, we achieved an optimum response of 150ms - similar to playing Killzone 2 locally, and in line with Rare's claims for lag when using the new Kinect camera controller."

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eurogamer.net
pangitkqb5797d ago (Edited 5797d ago )

Having played with the service extensively I was personally impressed - having gone in quite skeptically - and feel that some credit should be given. I've said it before & I'm sure I will again; OnLive is great for anyone who wants to break into PC gaming for cheap. For those that have heavy duty PC gaming rigs at home (such as me), their isn't much reason to use OnLive. I am glad that I have been able to use it though.

If you haven't yet I recommend checking OnLive out rather than just bashing it. It's response rate and decent visuals (not phenomenal, but workable) might surprise you. Don't be a hater for no reason.

N4GAddict5797d ago

I might check it out in the future.

solar5797d ago (Edited 5797d ago )

like you pogibaldy, i have no use for a service like OnLive because i love upgrading and building a PC. the problem with the service, for me, is that the subscription price, buying games with its infancy and not knowing if it will be around in a year, and the resolution is not where i want to play my games at.

and as tdrules said below us, 150 is not an acceptable latency.

Chris_TC5797d ago

I don't know, 150ms sounds pretty bad actually. That's almost 1/6th of a second.

IHateYouFanboys5797d ago

thats 30-50ms quicker than it takes for buttons to register in Killzone 2 though.

150ms is good. 150-160ms is generally the delay at which a human detects 'input lag', so it should be ok.

ProjectVulcan5797d ago (Edited 5797d ago )

This is on a pretty killer connection too. 150ms is borderline acceptable for me, as a Pc gamer used to 60 frames a second in nearly every game- thats a mere 67 milliseconds usually at worst. More than doubling the lag? I would notice it. Especially pushing towards 200ms, thats getting seriously slow when it comes to shooters.

The worst thing has to be the 720p only resolution and compression reducing the image quality severely from a locally rendered game. Literally any dual core and anything better than an geforce 8600 series should be able to better this performance @ 720p. The service isnt all that sensible for anyone with an average gaming machine upwards

nnotdead5797d ago (Edited 5797d ago )

i tried it out with the free year subscription. for the most part it works, but i had noticeable lag here and there. the ability to Demo games for 30 minutes is really cool.

still i have lots of problems with Onlive.
1. you can't use wireless connection. i think laptop users coulod be Onlives biggest market, but no wireless kind of ruins it.
2.pricing for Onlive. i have the first year free so thats cool. the problem is after the year is up. dont want to pay a subscription that doesn't give me anything.
3.pricing for games. you have to pay full price to keep a game for three years at most. sure the renting is a cool idead, but the cost to do so isn't standardized. also, it cost too much to rent the game. either give me a subscription that allows me to rent x amount of games a month, or just make it a standard $3 a game for a week.
4.still need a decent computer to run it. i tried using a 4-5 year old HP computer, and the CPU couldn't handle Onlive. i thought the point was to allow any one to be able to play it. as long as you can stream HD video, i dont see why you shouldn't be able to use Onlive.
5.i was promised better visuals. my gaming PC is a couple years old now, and when i built it, it wasn't top of the line. that said, it still looks much better using my gaming PC than using Onlive.
6.i did experience plenty of lag. playing a SP game i didn't find it annoying, but if i was playing MP or a racing game i may have more trouble with it. still need to try UT3 and Dirt 2 to make sure though.

Baka-akaB5797d ago (Edited 5797d ago )

@pogibaldy

Sure no need to be a hater , but no reason to just like that drink the koolaid .

The lag sounds rather bad actually , given the high end connection of the test . Besides onlive definitively isnt yet , a good and cheap solution and alternative .

Why do some of you keep saying that without ever factoring the actual and futures cost involved with it ?

A low end pc is probably cheaper , any hd console might be cheaper . At the very least the 360 is very cheap . With the actual prospect of actually owning the games you paid for , in digital or physical form , and in ma,ny places you can actually likewise rent games for fixated and cheaper rates .

Onlive's games arent numerous , and runs with a bitlow and average graphics , even compared to devices with the same 720p output ability .

Again in short :
-not pretty
- still lags
-Potentially cost more to a yet undertermined level , given the disparity between the cost of titles and subs .

Where is the advantage again ?

MNicholas5797d ago

is (as I've been saying for ages) the only chance of this thing providing a viable gaming service.

They also need to find a way to provide subscription gaming so that people can pay a fixed monthly amount for games with different rates for unhindered access to standard and premium.

If they can do both of the above they can do very well.

If not, they're going to end up as little more than a footnote in gaming tech history.

+ Show (4) more repliesLast reply 5797d ago
rrquinta5797d ago

I still haven't been able to connect and still working it out with their support, so I can't say anything about it yet, but I'm very hopeful.

N4GAddict5797d ago

I hope it works out for you.

tdrules5797d ago

the only acceptable latency is 0ms

bashesh5797d ago

I am in founding members program and I have 1 year free subscription. The visuals are ok, my screen is 1920X1080 native so visuals look a little blurry (720). I do notice a lag though, especially in racing games. Even games like splinter cell are little laggy. Its not game killing though.

Redempteur5797d ago

ROFL
a direct fibre optic connection

in our case, 25mbps download and 5mbps upload

EVEN with these Onlive is nor perfect ...

what should i use then .... ??

Baka-akaB5797d ago (Edited 5797d ago )

seriously , i dont get how people call the test a success . Those are the best condition most people here cant even get , and yet it's just ok or even meh .

It runs like a normal and and average dsl on a fiber optic , i find that rather revealing

Show all comments (18)
120°

OnLive teams up with London’s Green Man Gaming to resell its cloud-gaming service

Dean Takahashi of VentureBeat writes: "OnLive has teamed up with British game retailer Green Man Gaming to resell subscriptions for OnLive’s cloud-gaming subscription service. The deal is the first of its kind in which a game retailer resells OnLive’s online bundles of games delivered via web-connected data centers, or the cloud."

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venturebeat.com
60°

OnLive CloudLift’s Video Game Streaming Service Does The Heavy Lifting For You

With all the recent subscription services increasing in popularity including EA Access and PS Plus, The Game Fanatics decided to take another look at OnLive and how it could be the dark horse in the video game streaming race.

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thegamefanatics.com
twdll4292d ago

I still have onlive and compared to psn now it seems faster response time, and the ui is tons better. Imho.

60°

War Thunder debuts on OnLive's CloudLift streaming service

Samit Sarkar of Polygon writes: "War Thunder, the free-to-play military MMO from Russian studio Gaijin Entertainment, is launching today on CloudLift, the cloud-based gaming service from OnLive, the latter company announced today.

CloudLift, which OnLive debuted this past March in open beta, is a subscription-based service that allows players to "lift" a limited selection of Steam titles they already own to the cloud, and then stream them to a variety of devices without needing to download the full game. Those devices include Mac- and Windows-based computers, as well as TVs and Android tablets. Because CloudLift is integrated with Steam, save games are synced across devices."

ocelot074395d ago

I ant used Onlive in ages. But when I did I couldn't fault the service.

3-4-54395d ago

Been playing it on PC and between this & Planetside 2, PS4 owners are in for a real Double treat with these games.

So much fun, tons of content, High quality good looking games.