160°

Konami All Cashed Up

The whole company (games, slot machines & gyms) was up on the previous quarter, including the games division, which saw a sales increase of 8.6%, with net revenues totalling USD$292 million. Surprised? That's what happens when you own Pro Evo and when you release Metal Gear Solid: Portable Ops. You make money.

Phantom_Lee6784d ago

I just noticed that its the same picture as many of the metal gear story....I guess its a good picture to use....

....balls crushing good........I really need to stop saying stuffs like that....

krackchap6784d ago (Edited 6784d ago )

omg if konmai dont want to go bankrupt they must port MGS4 to the 360

Bathyj6783d ago (Edited 6783d ago )

To quote an old Meatloaf song "You took the words right out of my mouth." So much for but, but, but everything has to be multiplatform to make money.

That might have been the tune devs danced to 6 months ago when PS3 was still losing exclusives just because of the small user base, and I said then it would be temporary.

By the time MGS4 is out PS3's userbase will be 10M strong at least and actually climb with the release. That plenty of units to support a AAA hit.

Goodtimes, noodle salad.

ngg123456783d ago

That is their big thing, which is funny.

WIIIS16783d ago

I'm glad they like the smell of money 'cos there can only be a lot more going their way with their wise decision to open up the MGS franchise to other platforms.

D_U_I6783d ago

dreaming ........................ always dreaming.............

codeazrael6783d ago

First they give Rockstar a boost, now Konami, and it's almost time to I guess put $50 million into Square Enix hand and and get our Final Fantasy on. Let's see, while we are shopping, are there any more IPs we need??? Let me look at the list again.......

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40°

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Mulletino5d ago

More and more it seems like these gaming companies are at war with their fans.

30°

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Yi-Long11d ago

They should just make games. That sounds crazy, I know, but, hear me out.

No need for dev-times to.take 3+ years. Just stick to formula. Not every game needs to be bigger & better than everything else. Not every game needs to be GaaS. Not every game needs to completely re-invent the wheel.

They KNOW how to make a cool Splinter Cell game; Interesting story, 8-10 levels, just go and make it. Give the people want they know, want and love. It doesn't need to be a shared online experience. It doesn't need to be an epic big open world. It doesn't need celebrity voice-acting. Just make a cool new SC game, and the fans will be happy and pick it up. Easy. Done. Next one.

Same for Prince of Persia, Watch-Dogs, Assassin's Creed, Trials, Rayman, Brothers in Arms, etc.