
David Pitchforth, GOONL!NE writes: "Alan Wake really is a game of two halves. If all the chapters were like the first three, the game would be pretty average. If they were all like the final three, it would be one of the best games of the year.
As it stands, Alan Wake is well worth the time it takes to get through the first three chapters. The story is strong and intriguing, the action uses light as an interesting gameplay mechanic, and it really gets going in the final three chapters, with some very memorable set pieces. If Remedy can use this as a good starting point for any future sequels, and get the pacing of the game right next time, then I can’t wait to see what may lay ahead in Alan Wake’s future."

VGChartz's Mark Nielsen: "All in all, it’s not hard to see why Alan Wake has received a bit of a cult following (there’s that famous foreshadowing again). It’s a title that blends themes and gameplay, while pushing the limits of storytelling by putting stories within stories and letting you read those stories before you get to that part in… the story. It has flaws, to be sure - the gameplay side can’t quite keep up with the rest of its ambitions - but overall it’s a great game that stands out among its peers and is undeniably… one for the books."

Remedy has announced a new Alan Wake book and more as part of their anniversary celebration.

MP1st talks to Remedy Entertainment about FBC: Firebreak and even Alan Wake about game budgets, live-service and more.