
NerdMentality writes: "While Activation has consistently released games that make it entertaining to swing around cities as Spider-Man, it's no secret that they've had trouble making it interesting to do much else as the clingy wonderboy. That being the case, it wasn't much of a surprise when we found out that Spider-Man: Shattered Dimensions would be a dramatic departure from it's predecessors. In fact, the first thing creative director Thomas Wilson told us was that they were moving away from developing a free roaming world in favor of more level-based gameplay. Since the lure of Shattered Dimensions is not the ability to freely swing wherever you want and take things at your own pace, the developers at Beenox are instead trying to emphasize just how diverse the webbed hero can be."

TW: “With the recent release of the sequel film, Spider-Man: Across the Spider-Verse, I’ve been revisiting the astounding world of the Spider-Verse, enjoying both the prequel and the new sequel film in all their glory; and it’s led me to ask one question — why the hell isn’t there a Spider-Verse game?”
I too would like a whole game with the entire world looking like the animated movie. It could be awesome

Sometimes, companies feel they have to add a little star power to their games. So, they call in actual stars. Take a look at ten times where pulling in celebrities was a great idea.

Before Insomniac, there was Beenox; the studio reminisces on Shattered Dimensions, Edge of Time, and more
"I only wish we had five years on any one of the Spider-Man games we made!"
Well, you don't have to work for Activision ya know. But yeah, they did a fair job considering the limited resources and well....Activision.
TASM2 was like the last superhero movie that had a movie tie-in game accompanying it