
Itagaki confirmed that he's leaning further away from tag mode in DoA5, and it even sounds like it could be axed altogether. And the giant jubblies? Those stay.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
Maybe more realistic boob physics. And more size too. And details on the tits.
if he doesnt say something soon about NINJA GAIDEN 2, he will really piss me off!
Thats NINJA GAIDEN for the 360, a console where people will appreciate a great game like NINJA GAIDEN SIGMA.
At first I thought is said "Itagaki drops dead." LOL
i like tag mode. :-/ and i agree with zinc.
but I guess he wants more stuff added in the game like a better story scenes.