
Evidently, creating an action game around excessively armed, mechanized combat units has been a persistent challenge. How else could one explain the succession of mediocre titles which have permeated the Iron Man, Armored Core and Transformers franchises? While exceptions exist within the 2D simplicity of 1993's Cybernator or the forty button intricacy of 2002's Steel Battalion, the majority of mech (or in Iron Man's case, mech-like) games consistently fail to exemplify the gratification of directing a thickly armored death-tank down a annihilation-bent warpath.

COG writes: Haven't you always wondered how your favourite video game character would stack up in a fighting game? We take a look at 10 characters we would like to see in a fighter.
Agreed with all except Bub haha. Maybe the dragonborn too, because it's hard to really narrow down what class he'd be.
Haha.... I'd play the shit outta this game if they actually compiled all of these guys!

Shacknews takes a look at the History of Transformers in Video Games.

Do you want to know about the current Humble Bundle, Games with Gold, iOSnoops, and Gamestop deals, all conveniently in the same place?
Ryan's Game Reviews has them together for your reading and money saving pleasure.