
Don’t read the headline and rant… read on – this isn't bashing a great title, just questioning whether repetitive strain injury, sore thumbs and dependence on amazing reflexes – otherwise known as Quick Time Events (QTEs) – should have a place in today’s games!
Although Quantic Dream's epic thriller Heavy Rain was heralded as a landmark title and won countless plaudits, was it really a huge step backwards?
Alanah Pearce, who was a writer at Sony Santa Monica for several years and worked on God of War Ragnarök, has shed more light on the sex minigames which cropped up in the series' earlier entries.
Other than looking like that, why does anyone care about what she has to say about anything?

Circana data shows Resident Evil 5 as the best selling Resident Evil game in the US, ahead of Resident Evil 4 remake and Village.
So the most successful RE is the one where a white man is killing Africans.
This can't be real.

New leaks from Dusk Golem detail cancelled Resident Evil projects, including a Rebecca focused Revelations game, while stating no Resident Evil 5 remake is in development.
Capcom's willingness to invest in experiments and scrap them sets them apart form many other developers (Nintendo have a similar methodology). Far too often companies push a game setting or game mechanic that is just not that good and the final product is middling or poor.
it was a leap forwards.
just something....you know.....Different
You shooter babies need to open your minds a bit more.
In terms of storytelling, it's walking the same path as other games, but a big leap forward nonetheless.
A few to many QTE, but nevertheless a great step forward in interactivity and story.