100°

VGDomain: Why I Hate Need For Speed

After seeing the Need for Speed: Hot Pursuit trailer again yesterday, I started thinking about why I cannot stand the older NFS games. I decided to sum up my distaste with the series in a quick article. I am very optimistic that Criterion will whip this franchise back in place, because it has been resting on its laurels for too long.

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Glorshnob5780d ago

I just hope by getting criterion on the project it doesnt become even more arcadelike

nix5780d ago

i just hope they bring back the magic that Most Wanted series had. and offline mp too...

KozmoOchez5778d ago

...it will be arcadelike again, or so I hope, but Burnout Paradise was awesome so I don't see a big issue with that

deepmovievoice5778d ago (Edited 5778d ago )

i still prefer burnout's arcade style to need for speed's. NFS tried to be serious and arcade-y, and it never really worked, hence, Black Box got pulled from developing it

comp_ali5780d ago

Until shift , NFS games were always te same , they just replace the blonde in each game.

KozmoOchez5778d ago

Because the old NFS games are nothing like the ones that came out on ps3 and 360 lately..or ps2 for that matter. Go look at the original Need For Speed games on ps1 and pc. Look at the old hot pursuit games, porche unleashed - those play differently than those newer ones.

Underground was great when it came out and underground 2 was a bit more meh. Then there was most wanted which was a bit better...then came carbon, and it went downhill from there until Shift. But the newer ones since underground are not the same as those old NFS games.

I feel NFS: Hot Pursuit will do well, but I won't go crazy over it until I see more gameplay and possibly get my hands on a demo

deepmovievoice5778d ago

Thats because in 2001 EA Black box started making them. Thats why. Now that they have changed developers, maybe the game could suck less

MyUS_ARMY_CPTRespect5780d ago

I love nfs underground 2 is better than 2004-2010 failed race suck.
I remember all game failed may Pull lose money and play ugly game: Pro Race, Shift,
and undercover. I not really Undercover where no drift :(.
My favorite Underground 2 one. Fk EA will fail again.

lzim5779d ago

what would have been better then NFS Paradise? or NFS Underground 3 (forcing Criterion to make a real sandbox racing game with first person elements).

deepmovievoice5778d ago

I think burnout paradise was a better sandbox than anything Black box had done

R6ex5780d ago (Edited 5780d ago )

Shift is the only NFS racer with any meaning to people who drive real cars.

Hate the unrealistic arcades.

GMWPS35780d ago

NFS 1 was the best. I believe it was called "Road & Track presents: The Need for Speed".

It was fun thanks for its simple yet alluring offering.

The fun started with some cool video of some cool sports cars spinning, speeding and basically what you imagine a sports car to do. This was further followed with more detailed info of each car and a car specific video of the said car showing it in motion, going sideways, or handling well etc. This all set the tempo for the excitement of your race to follow.

It had a selection of some of the better known sports cars and super cars of that time.
Mazda RX7, Honda NSX, Porsche 911, Toyota Supra Twin turbo, Corvette ZR1, Ferrari Testarossa, Lamborghini Diablo etc.
There were some stereo typical tracks: Proving grounds (to test high speed), Autumn Valley (to test handling), Alpine track (twisting roads going up and down like you were in the Alps with a bit of snow thrown in for good measure), a ocean side road, and one set in the desert (grand canyon setting).

So basically the cars were supposed to handle as close to reality yet remain arcade like in ease of control. You could switch traction control on or off (which I tested in the Alpine course where you could barely accelerate up a snow covered grassy hill with one wheel in the snow and one on the tarmac unless the Traction control was on.

Then there were police cars on certain stretches of road, so you either had to slow down to the speed limit as you passed them then speed up again or keep the pedal to the metal and hope you can reach the finish line before they can catch you. Catching you involved showing you a ticket or even a video of you being taken to jail. This added a good small dose of strategy and adrenaline pumping fun. All cool stuff.

I really wish they would go back to this game's format and just tune it for the current gen of consoles and retain the magic that made that first game so nice. Maybe they should work with Road and Track again? This would provide some nice, fun, arcade like driving without be so unrealistic in the handling department.

I would have a car list from the current sports cars & super cars as follows: (No normal family cars! GT5 - I love you but I'm looking at you!)

Mercedes-Benz C63, BMW M3, BMW M5, MB E63, Audi RS6, Audi RS5, Subaru Imprezza STI WRX, Mitsubishi Lancer Evo X, Ferrari Italia, MB SLS, Lamborghini LP 670 SV, Buggati Veyron, Koeniggsegg xxx,etc

Then upgraded tracks in the same theme as the original ones with mainly point to point races and a few tracks.

Dynamic weather, and Day/night would top it all off.

They shouldn't forget the police nor the cool videos of each individual car!!

I'd buy this to complement GT5!!

It was all simple and fun.

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50°

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

48d ago Replies(1)
peppeaccardo47d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14947d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused47d ago

TTK for BF employees needs adjusting

50°

EA makes layoffs at Skate developer Full Circle

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.

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Profchaos59d ago

The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

isarai_lee59d ago

It's always so bizarre when studios announce something super early in development under the suggestion of forming the game to player feedback, and then they push against all feedback heading straight for the cliff while everyone is warning them along the way

badboyz0959d ago (Edited 59d ago )

🤣🤣🤣

50°

US Lawmakers Urge Review Of EA Sale

The Congressional Labor Caucus sent a letter to the FTC warning the debt-financed, largely PIF-owned deal could be bad news for workers

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aftermath.site
Trilithon93d ago

lol ya think? they're sending all that work to the cheaper labor market as soon as possible. and FYI, that labor market has exploded in the last 5-10 years. They have enough people to replace every single job. But honestly, EA is over filled with useless upper management as it is. You could probably trim 25% of their staff with no real loss in production. They aren't gamers, they're business execs. Just look at how many AI related jobs they're already starting to post. Its also hilarious that PIF owns Battle field 6

lodossrage93d ago (Edited 93d ago )

Wait,

The same congress that attacked Lina Khan when she fought the Microsoft Activision purchase.
The same congress that allowed Disney to buy 90% of Fox
The same congress that allowed Liv Golf to buy the PGA
The same congress that sits back while Paramount tries a hostile takeover despite losing the bid for Warner Bros.

NOW, the suddenly cares about doing what's "right" for works? Yeah, right.

thorstein93d ago

No. There were elections and some of the scum were replaced.

TheColbertinator93d ago

Different elections. Different scum. Same results.

rlow193d ago

i know its a long shot, but i hope this gets shot down.

ZwVw93d ago

EA now owned by The Saudis and Ubisoft to inevitably be owned by China. In hindsight, once EA and Ubisoft started having their financial woes, they should have pulled a Koei Tecmo/Bandai Namco by merging their operations into one.