
1. Sony got the idea for force feedback (rumble) in their controllers from Nintendo. TRUE
Nintendo released the first Rumble Pak in July of 1997, bundled with Star Fox 64. It was a clunky looking, battery-driven gizmo that connected to the memory card slot on the N64’s controller. It meant you couldn’t use a memory card and a Rumble Pak at the same time (unless you had a third party Rumble Pak with a built-in memory card), but most considered that for the level of immersion it offered that this was a fair trade. In an article written by IGN’s Levi Buchanan to commemorate the 11th anniversary of the Rumble Pak, he described the device as “an industry standard within a single generation”. It wasn’t until almost an entire year later in May of 1998 that Sony released it’s first DualShock controller, which was simply a DualAnalog PlayStation controller with vibration motors built in.

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.
Sony does other things as well, like pushing new media formats.
Why is this only about Sony?
Rumble was used in other console too
Anolog stick was used in other console
Thanks God that theres something called evolution and we don't use round stones as wheels anymore.
Nintendo gets the kudos, is official, but theres something called improvement in this society.
Cheers.
I don't know about Sony copying motion controls from Nintendo. Maybe nin. managed to get it right with the Wii and got it out before Sony, but this is a video of what could be the early stages of the Move controller or just an idea of what Sony wanted to do with the eyetoy.
http://www.youtube.com/watc...
That was in 2001,way before the Wii came out.