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250°

Sucker Punch On Infamous 2

GameInformer: "We've featured a month's worth of Infamous 2 stories on the site on top of our cover story in the magazine, but there's no one better equipped to talk about the game than it's creators themselves. We had a chance to talk to game director Nate Fox and Sucker Punch manager/producer Brian Fleming about the game, and we brought our cameras along. Take a look below to hear the two discuss the upcoming adventure of Cole MacGrath."

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gameinformer.com
5811d ago Replies(7)
punisher995811d ago

This game have "Game Of The Year" written all over it.

Elimin85811d ago (Edited 5811d ago )

While they're at it, why not remove that backpack! I mean he isn't a carrier anymore and doesn't carry anything, at least not in the first game.

Unless he uses it to carry his electric bolts or battery?

My 2cents....

TheAwesomessMan5811d ago

I personally agree with you on that and besides they are trying to achieve Uncharted 2's graphics. When you try to achieve those graphics, you are achieving GOTY status.

Menech5811d ago

If you spell game with an F and finish with a P game then its GOTY.

shadow27975811d ago

I believe he was trying to call it a flop, because, apparently, the 2 million the first one sold just weren't enough to warrant a sequel. Oh wait.

nickjkl5807d ago

i think he means fap because everyone is going to be jizzing over this game

Snakefist305811d ago

They r trying to achieve were no devlopers hav ever achieve an open world like GTA and grahics like uncharted 2.Now Tats EPIC!!!

+ Show (1) more replyLast reply 5807d ago
KingPin5811d ago (Edited 5811d ago )

Cant wait for this game to come out! however im still not feeling the look of the new cole. :( sucker punch, make the old cole an unlockable character PLEEEEEEASE!!! i beg you.

pork_chop_express5811d ago

At first I thought it was good, by the time I had platinum it was one of the best of this generation for me great great game.

huzzaahh5811d ago

By the time I Platinum'd it, I hated it. I'm looking forward to the sequel though, since it'll hopefully fix all the things that annoyed the hell out of me in the first game.

colonel1795811d ago

They were serious when they said they would take the "Uncharted 2 route".
This game looks so improved from the first one, it seems the first one was on a different gen console.

It´s amazing how it looks. And I believe the story and the gameplay will be well polished too.

ABizzel15811d ago

They're not the only ones. Sony said they want all their sequels to have the same sort of evolution Uncharted 2 had from Uncharted 1, and All their sequels seem to have made a huge jump from the predecessors.

Infamous < Infamous 2
LBP < LBP2
Killzone 2 < Killzone 3 (to a lesser extent since we haven't seen much, and graphically it's predecssor was amazing, but K3 looks just as good already and it's 8 months away from launch)

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120°

Sucker Punch Co-Founder Brian Fleming Leaving Studio at End of Year

Starting January 1, longtime creative and technical leaders Jason Connell and Adrian Bentley will step into new roles as studio heads, continuing to guide the team’s focus on ambitious, character-driven experiences that define PlayStation Studios.

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sonyinteractive.com
158d ago
Gamersunite880157d ago

Maybe my personal favorite Sony studio. I love SP.

150°

Sucker Punch To Work On Franchise Spin-Offs After Ghost Of Yotei

Ghost of Yotei can be followed up with spin-offs, confirms the Creative Directors at Sucker Punch Productions.

-Foxtrot600d ago (Edited 600d ago )

Kind of surprising because I don’t know how they’d do spin offs given that they are now making each new game about a different Ghost. When you spin off it’s usually about a different character or location but they are already doing that here.

Only thing I can think of is Jin making a return with a direct follow up to Tsushima and then eventually Yotei will get the same treatment.

isarai600d ago

Legends? Or maybe code for GAAS 😔

-Foxtrot600d ago

*shudder*

I didn’t think about live service

As for Legends, I think doing it as an update after launch for the current game is a better way than a separate game entirely

lukasmain600d ago

Maybe some "Iki Island" sized "spin-offs". Which I would love.

Daeloki599d ago

I think people are throwing around the word spin-off without really knowing what it means. As far as I know, or maybe this is just my interpretation, but a spin-off is something that features someone who was already introduced in a main entry.

So in my mind, Ghost of Yotei is it's own standalone entry in an anthology. Whereas a Ghost of Tsushima spin-off would be if we got something like a game, novel, comic or series focusing on Yuna, Kenji, Tomoe or some other character from the game.

lellkay599d ago

Maybe a spin off dedicated to a side character established in GOT or GOY?

victorMaje599d ago

That’s how I’d understand it. I thought they’d go back to Jin though. Imo his story needs a sequel.

+ Show (1) more replyLast reply 599d ago
Relientk77600d ago

I mean or you could make a new Sly Cooper, InFamous, or new IP and not milk this series...

Daeloki599d ago

So Ghost of Yotei is milking the series... but making a new Sly Cooper or Infamous isn't?

Chocoburger599d ago

I believe his point is that both series have been gone long enough where regardless of how many entries there are, he (and others) miss the franchise and wouldn't feel like it's considered "milking" due to the massive time gap.

When a gameplay style or characters are gone for so long, its only natural to want to see it return, right?

Mix it up, don't just pigeon hole yourself to make only samurai games, toss in some variety. But if Sucker Punch doesn't want to do that, so be it.

The_Hooligan599d ago

We have had 4 sly cooper games (not including the collection), 3 infamous games (not including the spin-off first light) and so far only 2 ghost games so i wouldn't really call it milking the series. Now, i wouldn't mind also getting another sly or infamous game though.

Jin_Sakai600d ago

Would much rather have a new Infamous game or even a new IP after Ghost of Yotei.

CrimsonWing69599d ago

So, they’re not going to work on different things? Just Ghost and spin-offs for years to come? Please don’t Ass Creed this IP

Profchaos599d ago

Feels like Sony's thing lately studio struck gold and 10 years later they are still toiling away at the same IP tlou and horizon two of the biggest examples

StoneTitan599d ago

You mean every studio in existence?

PitbullMonster599d ago (Edited 599d ago )

Probably for the directors cut edition of GoY for the PS6.

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110°

Sucker Punch Productions - Studio Profile | PlayStation

Meet the team at Sucker Punch Productions!

victorMaje1010d ago (Edited 1010d ago )

Ghost of Tsushima and SP were my 2020 goty & dev of the year.

Starman691007d ago

Christ, ghosts of Tsushima was absolute epic on ps5. Top 5 of all time for me 👍

northpaws1008d ago

I need more from the Ghost's legend mode, too addicting but ran out of things to do after a few months, can't get enough of it.

MIDGETonSTILTS171008d ago

This means a new IP reveal is coming, right?

Why else educate the masses on a studio’s branding, if not to show off something that isn’t a sequel?

AdonisIsBeast1008d ago

More action adventure titles in development or they actually going to dip their toes in an RPG? Tired of Sony’s formulaic titles

MIDGETonSTILTS171008d ago

I love Sony’s consistent output.

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