
Raymond Herrera of Examiner.com had the opportunity to see Dungeon Siege III in a closed session with Obsidian at Square-Enix’s booth during E3 this year. While not much of the story was shown much of the combat as well as the incredible visuals were displayed.
"During this year’s E3 Square Enix and Obsidian showed off their recently announced action-RPG, Dungeon Siege III, which will be coming to PC and making the crossover to consoles next year.
While we didn’t get our hands on the controller we were shown the game’s gameplay as well as given some details about the game. Dungeon Siege III will be the debut of a new engine as it will be the first Obsidian game to use their Onyx Engine.
Visually the game did look impressive with many different vistas used to show off the background as well as the area in which the game is being played, this added a little more scope and also gives the player an idea of where they are headed."

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Square Enix announced its financial results for the first nine months of the fiscal year, related to the period between April and December 2025.

Obsidian admits Avowed and The Outer Worlds 2 missed sales expectations for Xbox, while Grounded 2 succeeded.
Of course the live service game does well. Xbox guys aren't shaking the allegations of buying LS games and skipping single player games.
Can’t wait for Grounded 2 on PS5. They need bigger team on Grounded 2 though. They’re slow as molasses.
GamePass doesn't hurt developers I've been told countless times, so that couldn't have been the reason.
Avowed felt shallow to me, I know they said don't expect Elder Scrolls but considering how long it takes for Bethesda to make an ES game and how well Obsidian did with Fallout, you'd think they'd have created their own kind of Elder Scrolls game so people would get their fix from it. Either as a new IP or an Elder Scrolls spin off like how New Vegas was a Fallout spin off. If they did do Elder Scrolls then they could take us to Akavir which hasn't really been explored and features some new races, it's enough to keep them from crossing over with whatever Bethesda does in Tamriel.
It's a double edge sword because I completely respect the studio doing new IPs but with how well New Vegas did under time constraints, lack of resources and overall pressure, I'm just surprised they didn't have a second team to cycle between an Elder Scrolls and Fallout spin off.
Even The Outer Worlds disappointed me a little, it's a decent game but the loading screens felt far more noticeable because it's a space exploration game meaning travelling to different planets a lot for missions, at least if it was one map we have the choice to walk to our objective while exploring new things as we go along.
To be honest, my issue with the Outer Worlds games is the story falls off a lot after the first Act. And the gameplay doesn't evolve beyond Act 1 enough, either.