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New Mass Effect Screenshots

Much has been written about Mass Effect. The reason? BioWare's epic intergalactic story flagged itself up as one of the cornerstones of the 360 from the moment it was announced. Stunningly ambitious, brain-meltingly large, and market-leading in voice acting and production, it took what the Canadian development team did with Knights of the Old Republic and Jade Empire and pushed the model on - hard...

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gamesradar.com
P4KY B6892d ago

It looks like a CGI film!

Awesome

Antan6892d ago

Stunning shots once more!!!!especially the detail on the 4th pic!

PS360PCROCKS6892d ago

Wow, just awesome. This game gets better and better

kewlkat0076892d ago (Edited 6892d ago )

What is big daddy doing above water..hehe
Yeah is that real-game shots?

Edit: As corrected..

X_GAMER_X6892d ago

Everything in mass effect runing in real time gameplay.
check out masseffect.com for further information or confermation.

rubarb236892d ago

Holiday 2007 belongs to the 360!

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer50d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde48d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy48d ago

And then MK1 killed it again.

DivineHand12548d ago (Edited 48d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net