
VG247 writes: Capcom production boss Keiji Inafune has said that Dead Rising 2’s difficulty curve will be improved over the first game, but that you’re still going to need to lean on friends to get through the tough bits.
Inafune said that one of the attractive points to Dead Rising was that “it wasn’t the perfect difficulty curve and that there were some rough areas that you did kinda need to go on the internet in some cases.”

All 21 Classic Games are playable for a limited time 🎮

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind popular series like Resident Evil, Street Fighter, and Monster Hunter has revealed that while it doesn't use gen-AI assets in their games, it is exploring ways to use generative AI to streamline the game development process.
Using Artificial Intelligence (more like Realistic Stupidity) art assets in your games is a great way to get people to boycott your product. We don't need that ugly, unsophisticated, generic, fake art in our games, good on CAPCOM for not using that garbage.
Naw you can't fool us, You work with Nvidia, that's a fact! And here you wanted to advertise but now look stupid!
I hate it when they force you to play co-op on a single player game. Also, I never found the first one to be that hard, so I'm hoping what they said isn't true. Co-op isn't a bad thing but I shouldn't be forced to play with someone else just to beat the game.