
CVG: "It's been ten long years since the last MVC hit the shelves - and about as long since we got hands on with the classic fighter.
But getting 'back in the saddle' at this year's E3 was surprisingly easy - in stark (Tony Stark?) contrast to the wait to do so; queues for the game snaked across the LA Convention Centre throughout the show.
The title has obviously taken some inspiration from Capcom's own Street Fighter IV - with brightly-coloured, fully 3D characters and backgrounds, all controllable in old school 2D."

Artist Chris Cayco, who we’ve featured a few times before on Kotaku, grew up playing Marvel vs. Capcom (and Marvel vs. Street Fighter) games. His tribute to this, which took him over 175 hours, was to combine every single character to ever appear in Capcom’s crossover series in the one enormous image.
Makes me despise Marvel vs Capcom: Infinite that much more
So much wasted potential

As common as it is today, it is hard to believe that there was a time where gaming franchises crossing over was just a pipe dream. Capcom broke down the wall, but they took the combination of some of the most unlikely of franchises and made it the norm.
Whether it was a colossal successful partnership with Marvel Comics or a collaboration with rivals Namco and SNK, the “Vs.” series brought unforgettable experiences to the fighting genre.

Marvel doesn't just have a bright future ahead of it in films, but in the gaming realm as well. Some exciting new titles are showing up on all hardware, so does that mean gamers are finally catching up with the MCU?