220°

GT 5 Headtracking Broken by Light Reflection

The headtracking in GT 5 didn't work in the E3 demo because the PS Eye would see a reflection of itself from the heavily light Sony booth.

MaximusPrime5788d ago

im more interested in a game itself not 3D integration.

joeyda5788d ago

Find myself saying that about a lot of the games.

deadpoole5788d ago (Edited 5788d ago )

Some of the news are literally stupid ... commonnnnn ... if im Video Filmin someone holding flashlight aiming towards my camera ... I wouldnt see jack what he is doin other then light .. cuz video cam will be all busy figuring out what the fuc is that light source not the object behind.

Wowww ... I read article again ... seriously WTF ... head trackin has got nothin to do with 3D ... PSEye is not responsible for 3D ... 3D tech is responsible for 3D image display and shutter glasses are independent of PSEye. God such a bolloks news.

DJexs5788d ago

but still this isn't good my 3d isn't going to work in my house made of totally mirrors -_-

FanboyPunisher5788d ago

No telling how many corners companies might cut to add more features that dont really add to the game.

I read EA wanted to charge PREMIUMS for 3d games-We know where that will lead.

ryuzu5788d ago

Head tracking isn't related to 3D...

Still it's a nice novelty to have "for nothing" as such.

However, I've been using a TrackIR for about 6 years in various forms and it works great in Flight Sims. ARMA1/2 is the only FPS it's any good with.

For driving games I've tried LFS, iRacing and many others - really, head tracking isn't great for those. The problem is that in order to have consistent lap times, you need consistent braking and turning points - moving your head while trying to coordinate everything tends to make things less accurate and therefore less consistent.

While it sounds like a nice idea that I'll try out, I'm personally not expecting to use it much so if it's a bit clunky, well no loss.

r.

DERKADER5788d ago

Head tracking is useless. When you turn your head to the left or right your eyes still have to look forward at the screen. It feels very awkward and adds very little to the driving experience. Can't wait till 11/2.

Heisenberg5788d ago

The idea of cockpit view in 3D, with head tracking totally gives me a semi.

nveenio5788d ago

I'm interested in it, too. But I have to admit that it seems more like a novelty than a full fledged feature. I can't see it giving you any kind of advantage (though 3D might, simply for the fact that it allows you to better judge the distance to other vehicles). But I'm a tech junkie, so crap like this gets my pants tight, too.

+ Show (2) more repliesLast reply 5788d ago
GrandDragon5788d ago

The head tracking was actually broken because of the 'camera right in your face' setup at E3.

According to some reports a Sony staff said it'll work better in your house because at home the PS-Eye is on top or below the TV, and you'll be sitting at a more realistic distance away from the TV and not glued right in front of the screen.

joeyda5788d ago

The rep definitely mentioned lighting as the source of problems to us. If there are two reps saying two different things, that's also concerning.

thehitman5788d ago

Thats why we have light switches.

R6ex5788d ago

Head tracking is simply amazing!

Paradise5788d ago (Edited 5788d ago )

Well I don't think it's gone gold yet. So there's still time for them to address this issue.

joeyda5788d ago

Yep, and I bet they're glad this happened in a way. A good place to stress test their tech.

ActionBastard5788d ago (Edited 5788d ago )

Head Tracking from a $40 cam upsets the followers of the $150 cam.

EDIT: 1st!? *claps*

ReBurn5788d ago

Well, you are the first person to mention it in this article...

sikbeta5788d ago

Well, there it's the Explanation for those whiny b!tches, GT5 will be HUGE...

Show all comments (25)
80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

Read Full Story >>
insider-gaming.com
10d ago Replies(2)
Reaper22_10d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle10d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker10d ago (Edited 10d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit10d ago

MS was definitely a bad influence on gaming.

raWfodog10d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_10d ago (Edited 10d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog10d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad10d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_10d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage10d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda10d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

10d ago Replies(2)
Show all comments (34)
40°

Sony Shows Off 20 Minutes of Crimson Desert on a Base PS5

Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.

Read Full Story >>
powerupgaming.co.uk
BlazedKong36d ago

looks god awful on the base systems

90°

PS5 Sales Pass 92.2 Million Units, Beating Nintendo Switch 2 in the Holiday Quarter

Sony announced its financial results for the third quarter of fiscal year 2025, alongside the traditional update on PS5 shipments.

Read Full Story >>
simulationdaily.com
79d ago Replies(5)
italiangamer78d ago

Sony and Nintendo are both thriving and I'm happy, thank goodness for them or otherwise the whole gaming industry would be in shambles if they only had PC to rely on!

dveio78d ago

• Total G&NS revenue: 10.5 billion USD
• Operating profit: 900 million USD
• Hardware sales: 8M units shipped
• Software sales: 97M units
• PSN MAU: 132M

vs. Xbox:

• Total gaming revenue: 5.96 billion USD
• nothing else gets reported

__y2jb78d ago

Xbox operating costs are without a doubt eye wateringly high, way way way higher than Sony. GP is costing them an absolute fortune to operate.

Tapani78d ago

That is a very solid operating profit. It's not net, obviously, but still a very healthy amount of cash you make after cost of debt and taxes (+ other expenses), and can invest into R&D and future endeavours. And give back to your shareholders or buy back shares.

DivineHand12578d ago

It would be in Sony's beat interest to not rush next generation. Let 2029 or 2030 be the start of next generation. There is clearly plenty of demand for the PS5 and gamers are not asking for more at this time.

S2Killinit78d ago

Yup especially with the price of tech going up. They already have the PRO to hold them over.

__y2jb78d ago (Edited 78d ago )

Exactly this. Let Xbox wither on the vine for a couple more years and there will be nothing left.

fr0sty78d ago

I fully agree for 2 reasons:

1. Microsoft seems to be in a hurry to release the new Xbox, if they do at all... AMD speculates a 2027 release. This will hurt them in the long run, because:

2. Datacenters are buying up ALL the RAM, and some RAM manufacturers have stopped making RAM for consumer products entirely, while the other remaining ones are scared to ramp up their production capacity to make more RAM because they're worried this whole AI thing is a bubble that is about to pop, and they don't want to be caught holding the bag when it does pop. So, for now, it costs $300-400 for 32GB of DDR5. That's the MSRP for some entire consoles.

If Microsoft drops the new Xbox now, it's going to cost them a fortune. If Sony holds their cards a moment and lets PS5 cook for a while, as it's showing no signs whatsoever of slowing down in sales, then by the time PS6 is ready to drop, RAM prices should have stabilized, allowing Sony to devote much more of their budget towards making PS6's CPU and GPU more powerful, in addition to the tech itself maturing and the available CPU and GPU parts being much more powerful for the same price point than they would be if released today. So, we'd get a super powerful PS6 in say, 2029, that won't have to cost $700-800. They speculate, based on the current specs, that the new Xbox will cost north of $1,000, and that was before the RAM shortage came into the picture. It's definitely going to be even higher now that RAM costs so much.

MS will be shooting themselves in the foot (again) if they try to drop a new Xbox now, and Sony would be wise to capitalize on that mistake by holding their cards a while longer, raking in more of those PS5 profits, and then dropping a new console as soon as the hardware market stabilizes from this AI datacenter BS.

darthv7278d ago

7 years is a hurry...? Its the same amount of time between XBO and series. The same amount of time between PS3 to PS4 and PS4 to PS5. The 360 was 8 years between it and XBO.

If they do release first, and then Sony a year or two later... is it not possible for prices to come down in that time?

repsahj78d ago (Edited 78d ago )

I think Switch 2 beat PS5 during December 2025 that is why the gap decrease to 1m units. Because during black friday, I know PS5 sales is 2:1 against the Switch 2.

And I just want to add that the PlayStation 5 is currently 1.94 million units BEHIND the PlayStation 4 when you align launches. While Switch 2 is 10M ahead against the Switch 1 when you aligned covering it's first 7 months.

S2Killinit78d ago

I think you are forgetting to mention the chip shortages for PS5.

salis84478d ago (Edited 78d ago )

No one wants the Switch 2 to do badly.

PS5 being less than 2m behind PS4 is not a big deal; PS5 had to deal with COVID and ongoing supply and pricing struggles that clearly still exist today. Sales of software are incredibly strong, and the size of the community is bigger than its ever been.

PS5 is well on pace to exceed its early (2021) estimates of 110m by end of life even if that's 2027. PS5 will hit 100m before November and then sell another 6-8M in November + December.

PS5 is doing great, and so is Switch 2, it's good for everyone that they succeed, pitting the two against each other is more damaging than anything related to the sales of the two consoles individually.

repsahj78d ago

"No one wants the Switch 2 to do badly."

majority on this site tells otherwise.

Dexterio78d ago

@repsahj
Yup because they’ve been the anti consumer they are for so long and needs to be humbled 😆

CrashMania78d ago (Edited 78d ago )

I'd be lying if I said I didn't regret my purchase a bit. I mainly bought it for Mario Kart World, but I find it pales in comparison to 8. I'm annoyed that Nintendo charged money for a super barebones 'upgrade' to Jamboree, no new minigames? No new boards? Just some gimmicky low res camera mode. Oh and Midtroid Prime 4 let me down as well, yet to go back and finish it.

I don't want the Switch 2 to fail, it's contributing to a healthier console market with the death of xbox consoles. I'll get use out of mine long term, but some of Nintendo's decisions like the ones above just annoy me lol.

jznrpg78d ago

@respahj the only thing I want Nintendo to badly is the 80$ games so they lower the price.

+ Show (1) more replyLast reply 78d ago
Show all comments (37)