
Returning from E3 on a high note, Bungie unleashes a Scrollpocalypse in the form of a massive Weekly Update. Warning: Reading Glasses recommended.
I just flew in from LA, and boy, are my arms tired!
Actually, my feet are feeling the bulk of the burn in the wake of this year’s E3 extravaganza. And my fingers after attempting to transcribe the absurd amount of customization options we’re planning for Firefight 2.0 (which you’ll find embedded below). And my fragile mind, from nearly melting down after what felt like endless hours of backstage Reach demos.

The Marathon Duo queue test ends as Bungie confirms its return in Season 2, with new experimental playlists already on the way.
Its neat especially since not everyone might have two friends playing it. Makes it more personal to go at in duos.
It's 2026 and basic match making features in MP games are still being drip fed to an audience that still gets excited over said basic feature being implemented.

Darryl Linington from Notebookcheck.net writes: "Early hands-on time with Marathon, spanning roughly 10 hours, points to a distinctive extraction shooter with strong shell-based class design, layered faction progression, surreal presentation, and a dense UI that still needs smoothing out."
Almost 16,000 reviews on Steam currently has the game sitting on a very positive 90% Not sure if it has the player numbers but those who are playing seem to be enjoying themselves.
The game is really really bad. So generic boring and lifeless. UI is terrible. Bad and slow gameplay. Not sure who gives the go ahead for these games. Insane all that money companies just throw away for no reason. Nobody a asking for these games

Bungie has fully settled the Destiny 2 Red War copyright lawsuit with writer Matthew Martineau, ending a year-long legal fight.
Bungie is going all out with this game. Halo: reach is definitely going to be the most feature packed console FPS ever created.